Mozgus: Whatever. Fallout is severely overrated. I just ask more of my games. This is not an RPG. This is a choose-your-path adventure book, with failures at every turn. I don't care what the manual says. If the game requires you to take yourself out of the experience and manage a dozen save files, guess what? It's a bad game. This is fact. Managing saves is not a fun activity. It does not constitute a game. Therefor, it does not belong.
It's clear I'm surrounded by long-time fanboys here who can't tolerate any debating against their little game. Every argument so far has been an elaborate alternative to "no u".
Dude, I'm not a long-time fanboy. I'd recently heard that Fallout was cool, so I was happy to hear I could get it for $6 on GOG. I bought this game a few weeks ago and finished it. I had a good time, so I also bought Fallout 2. $12 well spent.
I suppose managing save files isn't "fun", but it's not so bad that it kills immersion for me. Seriously, what do you do if you have to pee or answer the phone? And it's not like 2D top-down is all that immersive to begin with.
I can think of two good games where you never have to save your progress: Peggle & Bejewled.
I haven't played a huge number of PC games, and I don't have a console, so my experience could be considered limited. But I've played a dozen RTS's and a few RPGs, and I've never encountered a game where it wasn't prudent to save with at least some regularity.
Shit happens, then you re-load. I would love to hear the name of an immersive game where the AI is forgiving and lets you back out of every bad break and you only have to save when you turn your PC off to go to bed.