JackBurton85: You know the guard that stands in front of that narrow bridge, yeah he won't move. <SNIP> It's even worse cuz when I go to talk to him, my companions will follow right behind, so then I get stuck on the bridge, guard in front and allies behind. There doesn't seem to be a damn thing I can do to get off this damn island. <SNIP>
Geezer59: I take it you're already on the island, trying to get off. Normally the guard parks himself back from the bridge as long as you're on the island. Are there any dialog options if you try to talk to him? Have you gone inside and tried dealing with the midget or his boss?
If you're on the bridge with the guard on one side and your NPCs on the other, and the guard isn't responding to your dialog, I don't know what to suggest. As far as the NPCs crowding you, you might try ordering them all to stay at a farther distance. You have to move before that takes effect, in my observation. Fallout 2 has the "push NPC" option, too bad they didn't include it in Fallout 1.
Killing the guard will definitely turn all the Gunrunners hostile, don't do it.
Had to go back to an even earlier save. I had dialog options with the guard but the only one that had any effect is when I tell him im must looking around, he says he has no time for jokes and I better leave immediately. If I stay put(which isn't hard seeing how I'm stuck), he starts shooting. There was absolutely nothing I could do in this situation other then to kill all the gunrunners. The game locked me into it by placing the guard here.
And before I said the AI can be god awful sometimes, I think i'll change that to pretty much ALL the time. This game has without a doubt some of the worst AI I've ever encountered in a game. I've complained about Ian troubles before, getting him to use his damn weapon. I had him doing it on the regular for a while but he out of the blue stopped again in the glow. I took every single weapon but the one I want him to use away, I repeatedly tell him to draw his best weapon before and after every battle and then at random times just for the heck of it. The game went as far as to go through the full animation of Ian drawing his weapon in battle, then walking up to the enemy, then putting his weapon away, and then punching. It's maddening how bizarrely nonsensical the AI behaves. He had plenty of ammo as well.
And I also can't stand how my "allies" will move directly into my line of fire. They can't go to the side or behind, it's directly in front of me. So freaking stupid.
As soon as I'm confident that i'm pretty much set on weapons and ammo, I'm going to kill each and every one of em myself(except dogmeaet, he's cool). I only keep em around for inventory purposes now anyways, as they're useless in combat.