eyeball226: I don't quite understand... aren't there already companions in the game?
The npc mod does not ADD npc's, it improves official ones. Here are the changes:
- Ian, Katja and Tycho can gain up a levels (1 per players 4), change armour and
combat tactics.
- Dogmeat can be ordered to wait.
Check
here for more info about their leveling.
The no armor mod, as far as I understood, only makes it so that npc appearance does no change when wearing armour so it's up to personal preference.
All in all I never found NPC companions particularly usefull in either fallout and more often than not they tended to either get in the way or shoot you in the back by accident. I primarily used them as packmules.