Posted December 28, 2017
I think New Vegas's Reputation system just ruined the game for me.
So I got as far as solving Novac's problems with the ghouls, the missing cattle, and even Boone's wife (say hello to my first companion). This is as far as I've gotten in the game, having just bought it this year. Leading up to that point, when I reconned Nipton for the NCR and spotted Legion troops there, I did NOT touch them; Ranger Ghost said "I need eyes and ears, not your life," so that's what I did. Later, heading north on the road between Nipton and Ranger Station Charlie, I bumped into some merchants going my way, did some business with them and decided to tag along, keeping varmints and raiders off of them. Two different bands of Legionaries attacked them (about 5-6 Legionaries altogether); helping to fend off the first four made me Shunned by the Legion, and fending off the second two made me Hated.
Problem 1: we left no survivors. How does the entire Legion know which leather-clad bozo out of a thousand stood up to two piddly raiding parties? It was the same with the Powder Gangers, and it just seems silly.
Later, when Boone and I went to check on the Ranger Station for Andy in Novac, we had our first run-in with Legion Assassins. This was right outside the Station, so at least it made *sense*, but holy difficulty spike, Batman! They had some nice gear for us to loot... but even while we were sneaking, they came right for us like they had a GPS tracker on us. And taking them down made me Vilified by the Legion.
Problem 2: does it strike anyone else as silly when the game tells you "You have been VILIFIED by the community... that was coming to kill you anyway"? Again, the same happened with the Powder Gangers, but at least they were nowhere near as tenacious. Or omniscient, it seems.
A day later, hunting (ordinary) raiders on that same stretch between Nipton and the Ranger Station (maybe that was my mistake), TWO more packs of those Assassins - in the same day - came right at us, as if they knew RIGHT where we'd be. The third group - actually, the last man of the third group - finally killed me (only for the game to immediately load my last quicksave, but the damage was done). Really, these clowns just show up by magic (and they're not the only ones, but they are the most extreme example).
Sooo... I help one band of merchants make the trip north to Novac, help them fend off maybe half-a-dozen Legion troops on the way... and the ENTIRE LEGION knows who I am, and right where to find me, and is out for my blood? What? WHAT??
Now, I'm fine with having *some* kind of reputation system, and I'm fine with actions having repercussions, but I prefer for those things to make SENSE, especially in a role-playing game. What we have here is either a bug, or a very ham-fisted, deus ex machina way of teaching you, the player, to keep to yourself and don't get involved. When raiders with a yellow marker (as opposed to red) show up to murder the merchants you're with, just stay out of it, because if you interfere, you'll practically break the game.
Either way, I'm done with this game, maybe for good. In the meantime, I'll either play the classic Fallouts or go straight to Wasteland 2. I've got better things to do than to butt heads with a reputation system gone wild.
So I got as far as solving Novac's problems with the ghouls, the missing cattle, and even Boone's wife (say hello to my first companion). This is as far as I've gotten in the game, having just bought it this year. Leading up to that point, when I reconned Nipton for the NCR and spotted Legion troops there, I did NOT touch them; Ranger Ghost said "I need eyes and ears, not your life," so that's what I did. Later, heading north on the road between Nipton and Ranger Station Charlie, I bumped into some merchants going my way, did some business with them and decided to tag along, keeping varmints and raiders off of them. Two different bands of Legionaries attacked them (about 5-6 Legionaries altogether); helping to fend off the first four made me Shunned by the Legion, and fending off the second two made me Hated.
Problem 1: we left no survivors. How does the entire Legion know which leather-clad bozo out of a thousand stood up to two piddly raiding parties? It was the same with the Powder Gangers, and it just seems silly.
Later, when Boone and I went to check on the Ranger Station for Andy in Novac, we had our first run-in with Legion Assassins. This was right outside the Station, so at least it made *sense*, but holy difficulty spike, Batman! They had some nice gear for us to loot... but even while we were sneaking, they came right for us like they had a GPS tracker on us. And taking them down made me Vilified by the Legion.
Problem 2: does it strike anyone else as silly when the game tells you "You have been VILIFIED by the community... that was coming to kill you anyway"? Again, the same happened with the Powder Gangers, but at least they were nowhere near as tenacious. Or omniscient, it seems.
A day later, hunting (ordinary) raiders on that same stretch between Nipton and the Ranger Station (maybe that was my mistake), TWO more packs of those Assassins - in the same day - came right at us, as if they knew RIGHT where we'd be. The third group - actually, the last man of the third group - finally killed me (only for the game to immediately load my last quicksave, but the damage was done). Really, these clowns just show up by magic (and they're not the only ones, but they are the most extreme example).
Sooo... I help one band of merchants make the trip north to Novac, help them fend off maybe half-a-dozen Legion troops on the way... and the ENTIRE LEGION knows who I am, and right where to find me, and is out for my blood? What? WHAT??
Now, I'm fine with having *some* kind of reputation system, and I'm fine with actions having repercussions, but I prefer for those things to make SENSE, especially in a role-playing game. What we have here is either a bug, or a very ham-fisted, deus ex machina way of teaching you, the player, to keep to yourself and don't get involved. When raiders with a yellow marker (as opposed to red) show up to murder the merchants you're with, just stay out of it, because if you interfere, you'll practically break the game.
Either way, I'm done with this game, maybe for good. In the meantime, I'll either play the classic Fallouts or go straight to Wasteland 2. I've got better things to do than to butt heads with a reputation system gone wild.
Post edited January 02, 2018 by Samurai1138