Posted September 08, 2011
I know I'm casting an extremely narrow net here, and one not normally supported, but I figured I'd ask and see if anyone else out there is in my boat:
I'm running Arch Linux on my laptop, and I installed Fallout in Wine. By itself, it runs great. I came on here and downloaded/installed all the patches from the sticky, and one-by-one they worked and seemed dandy.
And then I got to the high-res patch. It installed and patches fine, and I can load upto 1600x900, my preferred resolution. Except, any of the higher resolutions (even 1024x768) make the game crawl as soon as it starts. I start walking and the game is molasses.
I'm using a laptop with an Intel chipset, because eff me, I'm poor. :P That said, I can run it normally just fine, and I can ran most older games without issue (never had another GOG game slow down on me in WINE or DOSBox).
Like I said, I know it's probably a long-shot to have another Linux user with the same issue, but I figured I'd see if there was some WINE setting or something I was overlooking. Any feedback is appreciated.
EDIT: I tried renaming ddraw.dll to ddraw.dll.bak and it didn't seem to have a noticeable difference, FYI.
I'm running Arch Linux on my laptop, and I installed Fallout in Wine. By itself, it runs great. I came on here and downloaded/installed all the patches from the sticky, and one-by-one they worked and seemed dandy.
And then I got to the high-res patch. It installed and patches fine, and I can load upto 1600x900, my preferred resolution. Except, any of the higher resolutions (even 1024x768) make the game crawl as soon as it starts. I start walking and the game is molasses.
I'm using a laptop with an Intel chipset, because eff me, I'm poor. :P That said, I can run it normally just fine, and I can ran most older games without issue (never had another GOG game slow down on me in WINE or DOSBox).
Like I said, I know it's probably a long-shot to have another Linux user with the same issue, but I figured I'd see if there was some WINE setting or something I was overlooking. Any feedback is appreciated.
EDIT: I tried renaming ddraw.dll to ddraw.dll.bak and it didn't seem to have a noticeable difference, FYI.
Post edited September 08, 2011 by cuppsy
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