Posted May 30, 2024
Note: to be safe, make sure to have auto-update disabled in the Galaxy client settings, not just the game's individual setting.
1. The Fallout game must already be installed through GoG. Open the gog-<clientId>.info file and in the path: entry for the launcher, usually the first one, add --- to invalidate the path. It can be anything to invalidate it.
2. Restart GoG Galaxy. The Galaxy client will re-scan the GoG game library and the Fallout game you've just modified won't appear, this is part of the process.
3. Create a text file, with the following, i.e. "<path-to-mod-organizer2.exe" "<shortcut-to-MO2-target>", name it something like launchwmods.bat and save it to the game's root folder. Include the double quotes! The .bat at the end will make the file a batch file, this is important.
Note: To get the MO2 shortcut, create a shortcut from MO2 to, for example, F4SE, right click on the shortcut you've just created, click on Properties, in the Target field you'll see both values for the batch file. After that you can delete the shortcut.
4. Open the gog-<clientId>.info file, remove the edit to the path: property that made it invalid, and change it to the batch file you've just created. For example, "path": "launchwmods.bat". Save your file changes.
5. Go to the Installed section in GoG Galaxy, click on the plus icon to search for the game, select Add Game Manually, look the exact version of the Fallout game you're modifying.
6. Click on game you've just added back, click on the game's More icon > Manage Installation > Import Folder.
7. Again, click on the game's More icon, click on Configure and add a new executable, select the location of the .bat file. It should be in the game's root folder. Make it the default executable.
8. Click on play and the overlay should be working.
Modifying the game's .info file is not enough for some reason. There must be a file, most likely a SQL lite file, in either the game's install folder or working directory for the Galaxy client that keeps track of the .info file when first adding it.
1. The Fallout game must already be installed through GoG. Open the gog-<clientId>.info file and in the path: entry for the launcher, usually the first one, add --- to invalidate the path. It can be anything to invalidate it.
2. Restart GoG Galaxy. The Galaxy client will re-scan the GoG game library and the Fallout game you've just modified won't appear, this is part of the process.
3. Create a text file, with the following, i.e. "<path-to-mod-organizer2.exe" "<shortcut-to-MO2-target>", name it something like launchwmods.bat and save it to the game's root folder. Include the double quotes! The .bat at the end will make the file a batch file, this is important.
Note: To get the MO2 shortcut, create a shortcut from MO2 to, for example, F4SE, right click on the shortcut you've just created, click on Properties, in the Target field you'll see both values for the batch file. After that you can delete the shortcut.
4. Open the gog-<clientId>.info file, remove the edit to the path: property that made it invalid, and change it to the batch file you've just created. For example, "path": "launchwmods.bat". Save your file changes.
5. Go to the Installed section in GoG Galaxy, click on the plus icon to search for the game, select Add Game Manually, look the exact version of the Fallout game you're modifying.
6. Click on game you've just added back, click on the game's More icon > Manage Installation > Import Folder.
7. Again, click on the game's More icon, click on Configure and add a new executable, select the location of the .bat file. It should be in the game's root folder. Make it the default executable.
8. Click on play and the overlay should be working.
Modifying the game's .info file is not enough for some reason. There must be a file, most likely a SQL lite file, in either the game's install folder or working directory for the Galaxy client that keeps track of the .info file when first adding it.
Post edited May 30, 2024 by alakratt