Posted December 24, 2008
moonfear: sorry to interfere in your "science speech" (but it's nice to see someone who know so many about old fallout) but one thing is on my mind all the time.
Let me quote Sykop4th
"I do know people that simply don't like the gameplay of games like Fallout 3 and Oblivion and that is a legitimate reason to not like the game. But to simply cry out that Fallout 3 is a piece of crap just because it fails to live up to the legacy of Fallout 1 and 2 is silly. I obviously see that you are not part of this latter group but I know people who are and it irks me when people do not realize that this is a different game set in a different time in a different place. There are going to be heavy differences between Fallout 1/2 and 3. Bethesda thought it could address that by bringing anything from 1 and 2 to 3 and I think they did just fine. I could go on and on and rebut your opinions but I think we have made our points clear."
I have to disagree, at first I preordered CE F3 as fallout fan, then I have played it and understood that fallout is dead, so I tried to play it as completly new game and there are still sooo many flaws on this game.
- it's called RPG, so i suppose some story, some backstory, some roleplaying, I haven't seen anything of this in F3 (the main story cannot be called story at all, oh i forgot that there are few good/evil dialogues)
- lots of hype about using S.P.E.C.I.A.L. system, but have you tried it ? It's just bunch of numbers without any real influence on game (another part of this RPG case), even Diablo which is hack and slash was more dependant on stats
- graphical glitches from oblivion are still there, try to jump or play in 3rd person, I have seen better animation in ten years old games, do not tell me that bethesda is so incompetent
- skills are useless, picklocking is just 4 steps in dificulty nothing less nothing more, same as science, half of the skills are usable once or twice in game
- personal feeling about skills ---- what the F-word ? can anyone tell me why skill influence damage? I had thought that if I shoot someone into head from two meters with shotgun regardless my skill with weapons i will make something really messy, i just press the trigger not disassemble this gun.
- A-bomb in megaton, how can be bomb like this in DC vicinity ? I supposed that they used balistic rockets to nuke each other, looks really stupid
- radioactive water, i don't know if USA have so stupid people (or just bethesda), but there in europe (at least i suppose) every person who have some education knows that water CANNOT be radioactive, only dirt in it, so project purity is hard way to create sandfiltering device
- CQC manuals from china in DC, just another of weird things in this "game"
- gameplay time too short for RPG game, if i stick to main story (and do ALL mainstory quests) it is 8 hours at max.
- what is brotherhood of steel? what is powerarmor? too many things in game which are without answer if you do not know F1 and F2, how then can I play this game without comparing it with old fallouts ?
I can continue with more and more weirdness in this game which have nothing to do with fallout universe. Then tell me, how can game like this get 10/10 everywhere? Because it hype, no one dares to say anything against this game, but when I look to fansites of fallout, this game is just another 6/10 shooter game. Maybe if I grow up on consoles and no-brain shooters, then i can call it RPG. I have paid for this game, I want some quality, not stupid shooter.
Let me quote Sykop4th
"I do know people that simply don't like the gameplay of games like Fallout 3 and Oblivion and that is a legitimate reason to not like the game. But to simply cry out that Fallout 3 is a piece of crap just because it fails to live up to the legacy of Fallout 1 and 2 is silly. I obviously see that you are not part of this latter group but I know people who are and it irks me when people do not realize that this is a different game set in a different time in a different place. There are going to be heavy differences between Fallout 1/2 and 3. Bethesda thought it could address that by bringing anything from 1 and 2 to 3 and I think they did just fine. I could go on and on and rebut your opinions but I think we have made our points clear."
I have to disagree, at first I preordered CE F3 as fallout fan, then I have played it and understood that fallout is dead, so I tried to play it as completly new game and there are still sooo many flaws on this game.
- it's called RPG, so i suppose some story, some backstory, some roleplaying, I haven't seen anything of this in F3 (the main story cannot be called story at all, oh i forgot that there are few good/evil dialogues)
- lots of hype about using S.P.E.C.I.A.L. system, but have you tried it ? It's just bunch of numbers without any real influence on game (another part of this RPG case), even Diablo which is hack and slash was more dependant on stats
- graphical glitches from oblivion are still there, try to jump or play in 3rd person, I have seen better animation in ten years old games, do not tell me that bethesda is so incompetent
- skills are useless, picklocking is just 4 steps in dificulty nothing less nothing more, same as science, half of the skills are usable once or twice in game
- personal feeling about skills ---- what the F-word ? can anyone tell me why skill influence damage? I had thought that if I shoot someone into head from two meters with shotgun regardless my skill with weapons i will make something really messy, i just press the trigger not disassemble this gun.
- A-bomb in megaton, how can be bomb like this in DC vicinity ? I supposed that they used balistic rockets to nuke each other, looks really stupid
- radioactive water, i don't know if USA have so stupid people (or just bethesda), but there in europe (at least i suppose) every person who have some education knows that water CANNOT be radioactive, only dirt in it, so project purity is hard way to create sandfiltering device
- CQC manuals from china in DC, just another of weird things in this "game"
- gameplay time too short for RPG game, if i stick to main story (and do ALL mainstory quests) it is 8 hours at max.
- what is brotherhood of steel? what is powerarmor? too many things in game which are without answer if you do not know F1 and F2, how then can I play this game without comparing it with old fallouts ?
I can continue with more and more weirdness in this game which have nothing to do with fallout universe. Then tell me, how can game like this get 10/10 everywhere? Because it hype, no one dares to say anything against this game, but when I look to fansites of fallout, this game is just another 6/10 shooter game. Maybe if I grow up on consoles and no-brain shooters, then i can call it RPG. I have paid for this game, I want some quality, not stupid shooter.
I have to say, you are the perfect example of what I'm trying to convey here. Your criticisms of Fallout 3 are hilarious. You don't stick to the main quest and just the main quest. No even in the original Fallouts did you do that (and Fallout 1 and 2 would be very short if you did). You are angry because of Chinese manuals in DC? I can buy myself a military manual today and place it in my house. It means nothing.
The original Fallout's radiation is different from the one in our world. The Fallout series is derived from 1950's pop culture, including extra-powerful radiation that mutates people. But you can also say the water is very dirty (I would expect that from the ruins of a city).
The game explains who the Brotherhood of Steel is if you bothered asking around. Power Armor is not too hard to figure out.
The Fallout series constantly refers to atomic bombs, not ICBMs. Remember, the Fallout series is derived from the way people in the 1950's lived and thought. ICBMs weren't around then. But in the Museum of Technology there is a Delta IX that is said to have been fitted with nuclear warheads by the military and all manned flights to the moon using it were canceled.
I don't know what the heck you were playing but there are plenty of good/evil choices and dialog in Fallout 3. There is also a lot of backstory that you have to personally discover.
Shooting with weapons are dependent on stats. It is an RPG, which means statistics management in today's modern gaming. I'm glad Bethesda didn't make the minigames of lockpicking and hacking tediously difficult. And did you bother ramping up the difficulty to Very Hard? It is an easy game later on but that is much later on.
I can understand if you don't like the way the game is played but the complaints you brought up are silly, with all due respect. Fallout 3 is also very pathetic as a shooter.