Posted April 17, 2013
So, almost everybody knows that both Fallout the first and the second are amazing classics, which every player should play and respect (and worship!), but how about the viewpoints of newer games of the whole series?
I start myself, in chronological order:
Fallout Tactics
Gonna be honest with this one: I hacked my character to a point he was overly good at everything via character editor (it gave some humorous side effects as well).
Despite not being "a true fallout", it had some very good things in my opinion: extremely crispy graphics which has aged well and excellent combat.
TBH, if Fallout 1-2 would be remade in HD, I'd use the same engine what Tactics has...
Fallout: Brotherhood of Steel
Fact number one: It's a bad, bad Fallout game.
Fact number two: It's much, much enjoyable it CO-OP.
I actually enjoyed this a bit, mainly due CO-OP. It's simple ARPG, which says that it's Fallout. Worst offender IMO is that there's totally wrong music in game - Slipknot just doesn't cut. Even in last fight. Just no.
Fallout 3
Oh boy. I waited this game very, very, very much. "A new Fallout?! Count me in, boys!"
Too bad it didn't reclaim the hype I had on it. "I didn't ask for this."
Don't get me wrong, Fallout 3 WASN'T terribad game, no. It proved that Fallout series works on 3D and from 1st person viewpoint. Skill system revamp gave better reasons to use other skills (though lockpick and science are still, the best you can really get). Also, it really didn't bother that it was in East Coast.
What really annoyed me that it didn't couldn't make me interested enough. Something was missing. A sharp stick poking me. Itch that needed a scratch. Despite some good things, it deliver. Endless metro tunnels to go through. Some copy-paste locations. Story which didn't deliver in the end and not so interesting NPC either. It was a shame.
DLC wise, I'd raise both The Pitt and Point Lookout as the best DLCs of the game. Others were decent or worse. Those two were the best IMO.
Too bad Fallout 3 wasn't so good as I wanted to be...
Fallout: New Vegas
...But holy hell. FNV was different caste. A real sequel (or at least, closest to real sequel) to Fallout 1-2 (aka West Coast)? Better story with better writing, voice acting and NPCs? Landscape with more unique places in it? Moar loot to be looted? Hardcore mode to make vanilla a bit tougher (still, it's relatively easy on V. Hard - Same with Fallout 3, mind you)? Skill system improved from Fallout 3 even more (Still, Science is too good for it's own good. But that's my opinion)? New Vegas was something, what third SHOULD'VE been: a proper sequel, with spirit of the originals, yet something own of it's own.
DLC wise, Old World Blues is probably the best DLC is long time, in any game. Dead Money? Good atmosphere, but annoying at times. Honest Hearts? Rather mediocre. Lonesome Road? Pretty much same with Dead Money.
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Now that being said, how about you people? What's your overall impression or level of enjoyment received from newer games of the series?
I start myself, in chronological order:
Fallout Tactics
Gonna be honest with this one: I hacked my character to a point he was overly good at everything via character editor (it gave some humorous side effects as well).
Despite not being "a true fallout", it had some very good things in my opinion: extremely crispy graphics which has aged well and excellent combat.
TBH, if Fallout 1-2 would be remade in HD, I'd use the same engine what Tactics has...
Fallout: Brotherhood of Steel
Fact number one: It's a bad, bad Fallout game.
Fact number two: It's much, much enjoyable it CO-OP.
I actually enjoyed this a bit, mainly due CO-OP. It's simple ARPG, which says that it's Fallout. Worst offender IMO is that there's totally wrong music in game - Slipknot just doesn't cut. Even in last fight. Just no.
Fallout 3
Oh boy. I waited this game very, very, very much. "A new Fallout?! Count me in, boys!"
Too bad it didn't reclaim the hype I had on it. "I didn't ask for this."
Don't get me wrong, Fallout 3 WASN'T terribad game, no. It proved that Fallout series works on 3D and from 1st person viewpoint. Skill system revamp gave better reasons to use other skills (though lockpick and science are still, the best you can really get). Also, it really didn't bother that it was in East Coast.
What really annoyed me that it didn't couldn't make me interested enough. Something was missing. A sharp stick poking me. Itch that needed a scratch. Despite some good things, it deliver. Endless metro tunnels to go through. Some copy-paste locations. Story which didn't deliver in the end and not so interesting NPC either. It was a shame.
DLC wise, I'd raise both The Pitt and Point Lookout as the best DLCs of the game. Others were decent or worse. Those two were the best IMO.
Too bad Fallout 3 wasn't so good as I wanted to be...
Fallout: New Vegas
...But holy hell. FNV was different caste. A real sequel (or at least, closest to real sequel) to Fallout 1-2 (aka West Coast)? Better story with better writing, voice acting and NPCs? Landscape with more unique places in it? Moar loot to be looted? Hardcore mode to make vanilla a bit tougher (still, it's relatively easy on V. Hard - Same with Fallout 3, mind you)? Skill system improved from Fallout 3 even more (Still, Science is too good for it's own good. But that's my opinion)? New Vegas was something, what third SHOULD'VE been: a proper sequel, with spirit of the originals, yet something own of it's own.
DLC wise, Old World Blues is probably the best DLC is long time, in any game. Dead Money? Good atmosphere, but annoying at times. Honest Hearts? Rather mediocre. Lonesome Road? Pretty much same with Dead Money.
-------------------------------------------------------------------------------------------------------------- ------------------------------------------------
Now that being said, how about you people? What's your overall impression or level of enjoyment received from newer games of the series?