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As per topic, this happens even after fresh reinstall before even running the game for the first time. It downloads 116MB every time verify/repair is clicked.

It's driving me crazy not knowing why this is happening, anyone know whay this might be hapening ?

thanks in advance :)
This question / problem has been solved by HenryNYimage
I wish I had information to share, because I'm seeing exactly the same failure to verify 116 MB of files--the GOG Galaxy application doesn't say which files, but the total is always 116 MB--and no matter how many times it downloads replacements, those files always fail verification and require another, pointless download

At this point, after more crashes than I can count, and only after installing the Unofficial Fallout 4 Patch (thus breaking my self imposed "no mods until I'm sure it works (and I have a clean save at least at the Red Rocket)" rule, was I able to get to the apocalypse, return to Sanctuary and deal with Codsworth. Having managed that, however, I'm now unable to walk more than about 20 feet in any direction within Sanctuary before the game crashes to desktop. So I've done a lot of verification (of the game, of my Windows system files, of my filesystems) with only the game failing for those 116 MB of files.

(I already own the game on Steam and have ~5,000 playing hours. However, since Steam/Bethesda forced an update on me in mid-July, no version of the game - not the latest one Steam forced on me, not the 1.10.163 install I had been playing and rebuilt from backups, and not what should be a completely clean install from GOG, after I re-bought the game here, will work.)

BTW, have you, or anyone else, noticed ".ba2" files from Creation Club content appearing in your "Fallout 4 GOTY/Data" directory? None include the ".esl" files that would make them work, but GOG seems to install them. In my case, they correspond to a subset of the Creation Club content I downloaded years ago (to completely different directories, and, usually, completely different disks), before I decided CC content was 99% junk. I had cleaned-out my "AppData\Local\Fallout4" and "Documents\My Games\Fallout4" directories (except for my save files) before the GOG install, so I'd get the clean install I wanted. Nonetheless, somehow, these files return no matter how often I have GOG reinstall the whole game from scratch. Ironically, the Papyrus log always begins with 60 lines of complaints about missing files associated with completely different Creation Club content I never acquired. This situation has become surreal.
Post edited August 10, 2024 by 0point39
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Sheik_Urbouti: As per topic, this happens even after fresh reinstall before even running the game for the first time. It downloads 116MB every time verify/repair is clicked.

It's driving me crazy not knowing why this is happening, anyone know whay this might be hapening ?

thanks in advance :)
If you are asked to verify a computer file, you have to collect the information about it, such as its size, date, version, checksum, etc. You also have to obtain the same information regarding the original, pristine version of the file. After that, you compare the two sets of data to determine if the computer file in question is the same or different. The information regarding the original file is the data that - in your case - has to be downloaded from the Internet.

In order for GOG to verify an installation, a certain amount of data has to be downloaded. Consider this data as a collection of the signature of each and every file in an installation. Without such data, there is no easy way for determining if a file is corrupt or if an installation is missing something.

In your case, the amount of data that must be downloaded for the purpose of verification happens to be 116MB. It's not a lot. A few photos and short videos in your chat app can easily take more space. After the purpose is served, the downloaded data can be safely deleted.

Every time you request a verification, GOG has to download this type of data. A change may happen at any time - who knows - if GOG skips this download, it can only verify the installation against old data (assuming you have it and it is not deleted).

Of course, if nothing has changed, the amount of data to download is always the same.

If a repair is needed, more data (files) will have to be downloaded by GOG for the purpose of repair.
Post edited August 13, 2024 by HenryNY
avatar
Sheik_Urbouti: As per topic, this happens even after fresh reinstall before even running the game for the first time. It downloads 116MB every time verify/repair is clicked.

It's driving me crazy not knowing why this is happening, anyone know whay this might be hapening ?

thanks in advance :)
avatar
HenryNY: If you are asked to verify a computer file, you have to collect the information about it, such as its size, date, version, checksum, etc. You also have to obtain the same information regarding the original, pristine version of the file. After that, you compare the two sets of data to determine if the computer file in question is the same or different. The information regarding the original file is the data that - in your case - has to be downloaded from the Internet.

In order for GOG to verify an installation, a certain amount of data has to be downloaded. Consider this data as a collection of the signature of each and every file in an installation. Without such data, there is no easy way for determining if a file is corrupt or if an installation is missing something.

In your case, the amount of data that must be downloaded for the purpose of verification happens to be 116MB. It's not a lot. A few photos and short videos in your chat app can easily take more space. After the purpose is served, the downloaded data can be safely deleted.

Every time you request a verification, GOG has to download this type of data. A change may happen at any time - who knows - if GOG skips this download, it can only verify the installation against old data (assuming you have it and it is not deleted).

Of course, if nothing has changed, the amount of data to download is always the same.

If a repair is needed, more data (files) will have to be downloaded by GOG for the purpose of repair.
Thank you very much for the explanation, that makes perfect sense. I appreciate you taking the time to explain it so well !
Thanks again !