KenrilZ: But that's my point. If they wanted to do a spin-off game in the Fallout universe, that'd be fine, but they shouldn't have titled it Fallout 3. Fallout - in my mind - should never have been turned into an action game. It's pandering to the lowest common denominator.
Fallout 3 may be a great FPS, even with Deus Ex style RPG additions... but that doesn't make it a true sequel to Fallout 1 and 2.
Well what would make a game Fallout then? A top down isometric perspective? Turn based combat? 16 bit graphics? Engaging story? Dogmeat? S.P.E.C.I.A.L? 10mm Ammo? Moral choices? Fallout 3 has at least 4 (I would say 5) of those.
I agree that FO3's story isn't quite as strong as FO1's but I would put it above FO2 for sure. 11 years ago When I was 16 years old Fallout blew my mind, it was insane and I'd have a tough time telling you how many times I've beaten it. It's had its moment though and it's time to move on. Games do that, sometimes I like the changes other times I don't (Just look at the failed X-Com clones) I'd rather see a company with the resources, ability and desire to do something genuinely cool with a franchise than watch it get stuffed into obscurity like most the other 80's - 90's era CRPG's like Might and Magic, Ultima, Wizardry ect.
I guess to me at least what it boils down to is FO3 still captures what I see as the essence of Fallout. The retro-futurism, the post apocalyptic wasteland, the freedom of choice (though I wish there were more options for a pacifist build) and a touch of lightheartedness. I don't know about anyone else but as one example I found Moira's naivete and eagerness to try and 'fix the world' to be quite touching. Particularly the line of dialogue where she compares the world to a broken piece of glass and says that even though it's impossible to make back the way it was maybe we can make something better out of it.
*edit* Then again, perhaps I'm more willing to forgive Fallout 3 because I've seen what happens when a development company well and truly [url=reviews.cnet.com/xbox-360-games/shadowrun-xbox-360/4505-11457_7-31484512.html]buchers an IP [/url] annihilating [url=wiki.dumpshock.com/index.php/Timeline]20 years worth of background [/url] and properly alienating an entire fanbase to the point that the current publishers of the Shadowrun PnP game came out and said that the computer game so extensively rewrote the backstory for Shadowrun that it would be better described as being 'loosely inspired by Shadowrun'