Posted September 30, 2012
This is a kind of tough question. Fallout 1 had an inexcusably bad inventory & RPG system ("RPC" = Recruitable Player Characters). So much so that I never really bother recruiting anyone in that game if I can help it. Fallout 2 had an inexcusably bad ending (with the silly 'You take damage every time you move...you know, so this will be challenging!' nonsense). Fallout 1 had an overall better story (not that I really give a f*** about story in RPGs) but Fallout 2 had better everything else. More fun to replay FO 2 (except for that first dungeon/temple thing with the scorpions) up until you get to that last series of encounters.
So it's a tie...kind of. I tend to prefer Tactics over both of them in some ways.
So it's a tie...kind of. I tend to prefer Tactics over both of them in some ways.