IronGland: @HertogJan
How can I make them wait somewhere?
Talk to them, tell them you don't want them in the party anymore. With the exception of Dogmeat, they will respond to this statement by remaining in the exact spot where they were standing when you talked to them forever.
That said, the party members of Fallout 1 are more or less superfluous by the end of the game. Canonically, they're all supposed to die anyway, according to the Vault Dweller's diary from fallout 2. Keeping them alive doesn't have any apparent benefits aside from their value as meat shields.
The party members of Fallout 2 are smarter and tougher, and you can give them better armor and weapons to bear. However, they're still not particularly important to the story, so their deaths are not a big cause for grief. The most important parts of the game are won with minimal fighting anyway, so it's not vital that they be there by your side in a fight. This is especially true for Marcus, who I recall killed me and my fellow party members far more often than the enemy ever did... If you add him to your party, make sure he has a rocket launcher and plenty of rockets. Don't give him a minigun of any kind unless you're absolutely sure it's safe.