Posted February 25, 2018
(This question is made with modern Fallout (3+) in mind, but feel free to answer about classic Fallout if the question makes sense in that context.)
One thing I have been wondering: How active is the AI in areas that you are not in? For example, can a fight break out when you are on the opposite side of the map? Alternatively, if you are in an area where a fight breaks out (without you being involved), and you fast travel before the fight resolves, will the fight continue to play out (possibly with casualties) by the time you get back?
I know that, in Wasteland (the precursor to Fallout), the AI would not operate in areas you aren't in, but timers would still run (so that an injured character's condition would worsen, for example).
One thing I have been wondering: How active is the AI in areas that you are not in? For example, can a fight break out when you are on the opposite side of the map? Alternatively, if you are in an area where a fight breaks out (without you being involved), and you fast travel before the fight resolves, will the fight continue to play out (possibly with casualties) by the time you get back?
I know that, in Wasteland (the precursor to Fallout), the AI would not operate in areas you aren't in, but timers would still run (so that an injured character's condition would worsen, for example).