Posted February 06, 2015
Hey guys,
I started a new Fallout 1 adventure.
I am considering playing mostly a melee fighter. As of character type, he is a charismatic and intelligent guy, but who can pack quite a punch if need be.
Stats:
ST = 8 / PE = 5 / EN = 2 / CH = 10 / IN = 10 / AG = 8 / LK = 4
Traits:
Gifted / Bloody Mess
Perks:
Bonus HtH Damage (I barely started)
Skills:
Melee weapons / Sneak / Speech
My concerns are:
1) do I really need to put 10 points in any given attribute?
** I want to be smart and charismatic, but do I need heroic levels of IN / CH ? Because I would very much take points from this and put in LK / PE.
** Even if I am melee, I heard PE is good for any character and is required for some awesome perks later on, like the ones that boost your critical ?
2) At some point I would be also interested in using Big Guns (flamer, etc)
** how will my PE of 5 affect me?
Thank you in advance for any help!
I started a new Fallout 1 adventure.
I am considering playing mostly a melee fighter. As of character type, he is a charismatic and intelligent guy, but who can pack quite a punch if need be.
Stats:
ST = 8 / PE = 5 / EN = 2 / CH = 10 / IN = 10 / AG = 8 / LK = 4
Traits:
Gifted / Bloody Mess
Perks:
Bonus HtH Damage (I barely started)
Skills:
Melee weapons / Sneak / Speech
My concerns are:
1) do I really need to put 10 points in any given attribute?
** I want to be smart and charismatic, but do I need heroic levels of IN / CH ? Because I would very much take points from this and put in LK / PE.
** Even if I am melee, I heard PE is good for any character and is required for some awesome perks later on, like the ones that boost your critical ?
2) At some point I would be also interested in using Big Guns (flamer, etc)
** how will my PE of 5 affect me?
Thank you in advance for any help!
This question / problem has been solved by Hickory![image](/www/forum_carbon/-img/link_arow.gif)
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