Posted December 08, 2019
Only played a 'few minutes' trying it. Notable so far two major bugs.
Edit: My previous version was 2.4
Edit: its now down to 'one major bug' and some others
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The infamous end turn game-hangs bug is still there. I click the button for the next turn and it eventually stops responding. The odds of this happening depend on the game settings and game progress and probably mods used. The 'more' is in the game the sooner and more often it occurs. Many 'insane' AIs on hugest map works well for reproducing it.
Edit: My impression is that it is worse than before but no hard evidence.
Edit later: New impression is that it is not worse than before. It is possible that it is better at least in the sense that I do no longer need to screw around with process/or affinities like before. So it may be that some multithreading bugginess was solved or improved. But it didnt fix this problem. These end-turn hangs still happen as described.
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Edit: This was a user error. Custom resources still work.
My mods dont work properly anymore: The custom resources (like 'Beer') do no longer show up at the top of the screen.
It may be related to this claim: https://steamcommunity.com/app/228260/discussions/0/1629663905415475950/#c1631916887503402454 I did not try to investigate if the resources dont work anymore or if they simply are no longer shown. Although I was very careful its possible I screwed up the modding process. My modding is based on Xtra Deconstruct.
Edit: The custom resources dont work anymore and it is not just a display issue.
Edit 2: Better description of potential source of behavior: https://steamcommunity.com/app/228260/discussions/0/1631916887503366350/ Referring to the "It seems that the game is no longer loading stats from Core files." part.
Edit: My previous version was 2.4
Edit: its now down to 'one major bug' and some others
--
The infamous end turn game-hangs bug is still there. I click the button for the next turn and it eventually stops responding. The odds of this happening depend on the game settings and game progress and probably mods used. The 'more' is in the game the sooner and more often it occurs. Many 'insane' AIs on hugest map works well for reproducing it.
Edit: My impression is that it is worse than before but no hard evidence.
Edit later: New impression is that it is not worse than before. It is possible that it is better at least in the sense that I do no longer need to screw around with process/or affinities like before. So it may be that some multithreading bugginess was solved or improved. But it didnt fix this problem. These end-turn hangs still happen as described.
--
Edit: This was a user error. Custom resources still work.
My mods dont work properly anymore: The custom resources (like 'Beer') do no longer show up at the top of the screen.
It may be related to this claim: https://steamcommunity.com/app/228260/discussions/0/1629663905415475950/#c1631916887503402454 I did not try to investigate if the resources dont work anymore or if they simply are no longer shown. Although I was very careful its possible I screwed up the modding process. My modding is based on Xtra Deconstruct.
Edit: The custom resources dont work anymore and it is not just a display issue.
Edit 2: Better description of potential source of behavior: https://steamcommunity.com/app/228260/discussions/0/1631916887503366350/ Referring to the "It seems that the game is no longer loading stats from Core files." part.
Post edited December 14, 2019 by Zrevnur