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FAITH update 1.5 (October 08, 2024)
Crash fixes

Chapter 2:

• Fixed crash that sometimes happens after a thrall kills Garcia during phase 1 of the Miriam fight

Chapter 3:

• Fixed crash to desktop that sometimes happens when reaching Chapter 3 in Marathon Mode
• Fixed crash to desktop if demon babies are left crawling around Mother after devouring her at the end of her boss fight
• Fixed rare freeze that happens if the game can’t find a good place to spawn John’s cross if he gets hit by Gary during his boss fight

Survival:

• Various crash fixes due to all the demons interacting with each other in “Demoned” mode

Bug fixes

Chapter 1:

• Fixed “nasus” text overlapping with dark gray informative text at the bottom of the pause menu

Chapter 2:

• Fixed bug that causes the controller to rumble continuously during the secret ending cutscene of Chapter II Prologue
• Fixed bug that, in some cases, spawned an extra instance of the cross’ “holy” volume at the start of Chapter 2, resulting in the cross being twice as powerful as it should be throughout the Chapter
• Fixed bug that starts John out with the “auto-cross” glitch when loading their game at certain points of Chapter 2
• Fixed bug that made the Cemetery maze not resolve even after the player walked the correct path
• Fixed bug that didn’t properly save the “last room” global variable to the Chapter 2 save file
• Fixed bug in the Church that caused the controller to rumble continuously until the player pauses the game
• If Miriam morphs into a larger size in phase 1 of her boss fight, she will stay that way in phases 2 and 3
• Fixed coding error that checked for Chapter 1 ending 2 instead of Chapter 2 ending 2 when calculating the total number of Chapter 2 endings that the player has reached

Chapter 3:

• Fixed bug where the game background changes to “Sutexii” when starting Chapter 3
• Fixed bug where John could walk behind the walls in Mother boss’ room
• Candles found throughout the apartment complex no longer appear lit when the player is supposed to be in total darkness (basement, camera sequence)
• Lisa no longer appears “damaged” while running away from the Alu boss fight room
• (Flashback 3) Fixed the color of John’s cross as it appears in the master bedroom mirror
• Entering the moon/chalice/bird/star puzzle room in the Daycare no longer resets the music if the music is currently playing
• Fixed draw depth bug when the chairs in the Garyland chair puzzle change position
• Fixed bug where Garyland audio files don’t load after the chair puzzle and completing Flashback 4
• Fixed Moloch room bug where the flame that appears in one hand after sacrificing a key will jump to the other hand if you exit and re-enter the room
• (Ending 2) Blood rain no longer appears in front of dialogue text boxes during certain cutscenes
• (Ending 3) Lightning flashes coming through through the windows of John’s house no longer stay permanently after quitting/dying and re-loading during the home invasion sequence

Survival:

• John can no longer walk through the east and west walls in Amy’s (boss) room
• Fixed second Basement Demon fight where it was warping outside of the room boundaries during its “YOU CAN’T CATCH ME” phase
• Draw depth of giant gore pile outside of Tiffany’s fight now works properly
• Fixed bug where John could get stuck in a wall when moving from one Jeffrey room to the next
• Fixed visual and scripting bugs with the 3 “plagas” cultists when they are all running around trying to grab John with their tentacles
• Fixed bug where John’s “extra chances” during the Super Miriam fight would not reset to their full amount after dying and re-starting the fight
• Game now correctly keeps track of demons defeated (if any) during “Demoned” mode. Note that enemies that spawn indefinitely like Miriam’s thralls and the Malphas Acolytes will not count towards your demons defeated stat


Misc:

• Added code properly shutting down Steam API functionality when the game ends
• Game now properly remembers the window size when switching from fullscreen to windowed
• Fixed certain backgrounds showing tiny white/green lines on the outer edges on some screens

Adjustments

Chapter 1:

• If John dies to Amy during her first phase, they no longer have to hear their entire conversation again to restart the fight. Rather, they re-spawn at “SHE IS MINE, PRIEST”
• The GWOB (gun with one bullet) now correctly displays in the pause menu
• New save point added just before John grabs the gun and shoots the mirror a third and final time
• Added audio cues for the house front door and attic door opening

Chapter 2:

• Church music now pauses during Spindly Lady fight
• If Rumble is enabled, the controller will now vibrate with each stab during Thrall stabbing cutscenes
• Pausing is now enabled during cutscene of John melting
• Added water drips to pipes in the Candy Tunnel
• Added heartbeat-style controller vibrations (if Rumble is enabled) when Peekaboo is close to John in the Candy Tunnel
• Toned down how much the gamepad vibrates during Miriam’s boss battle when she sneaks up behind you in her second phase

Chapter 3:

• In the sequence where John is strapped to the gurney in the Clinic, it is now super obvious which curtain the player is supposed to hide behind
• The wait time to get the Clinic secret basement door to open has been reduced by half
• New save points added after John cleanses the ritual knife/ritual mask
• In the Lisa/Alu boss fight, Alu has slightly less influence over John if he possesses him and tries to get him to kill Lisa
• New audio cue plays if John successfully completes the steps needed to enter the Unseen World in the Apartments
• Bob Martin can now be repelled with the cross when he appears in the master bedroom mirror in a certain flashback
• Father Allred’s stole is added to the “opening the door” cutscene and it can now be found a short distance away from his body during a certain flashback sequence
• Adjusted speed of “Plagas” cultists from Garyland/outside the Crucible when they rush John’s position or try to get to either side of him to be a little slower
• (Ending 3) During the home invasion sequence, John must retrieve the item from the basement before he can leave out the front door

Survival:

• “Are you sure” prompt now appears when starting a new Survival run
• Improvements to how ranks are calculated
• Big arcade-style flashing arrows now point John in the right direction after certain boss encounters

Misc:

• The game window no longer constantly re-positions itself to the top-left corner of the screen during play
• Slowed down the rate at which the player can scroll through menus when holding down gamepad analog sticks
• It is now much easier for the player to toggle Chapter I Flashlight/Lantern modes on/off
• The borders of “closer look” images like the Michael polaroids and Clinic ultrasounds are now solid, matching the borders of dialogue text
• Added controller rumble for each stab of the “Thrall attack” cutscene
• Enabling/disabling demons can now only be done from the main menu configs screen (not from the pause menu)
• Screen says “end of chapter” instead of “game over” at the conclusion of Chapters I and II
• If the player has controller rumble enabled, cleansing objects will rumble the controller a bit when the little ghost thingy pops up
• Text of John’s comment about “fresh cheeseburgers” now matches the audio
• Improved the “Invertis” screen effect to more accurately represent inverted colors
• Added a tiny disclaimer to the game credits
FAITH update 1.4 - The Good Christian Boy (October 30, 2023)
• That's right, there's a special play mode with new art and music that is available for players who have earned the 'GOOD CHRISTIAN BOY' achievement and you can now also disable demons from the Options menu. Finally a video game achievement that's as rewarding as going to church!
• SURVIVAL MODE is available after finding the good endings in Chapters I/II/III and finishing the Chapter 2 Prologue. Fight your way through a brand new environment encountering every demon we can throw at you. Finishing a Survival run earns you one of ten ranks!
• We've added FOUR new animated cutscenes. Wowza.
• There's a new unlockable backgroundby @DragonRoIlZ
• The new Survival Mode music track “Airdorf Medley” by Gavin Craum added to Soundtrack
• And a new image added to production notebook archive in goodies. Neat.

Fixes

• Game window remembers the window size % when enabling/disabling full screen
• Numerous fixes for issues related to cultists that transform into hideous tentacle creatures, particularly in rooms with multiple instances of these enemies
• Fixed moments where controller rumble won’t stop rumbling (rumbling can always be canceled by pausing)
• Pausing the game while in Turbo mode returns the game to normal speed to make menu navigation easier

Gameplay Adjustments

• Quitting the game now takes you to the Airdorf Games splash screen instead of putting you through the “bootup”/”LOADING HYMNS” screen again
• Reduced Alu boss’ hp by 25%
• Slightly reduced hp and movement speed of the secret DUSK enemy in Garyland
• (Survival only) Gary’s RAIN OF SPIDERS attack has a ⅛ chance of reading “AUSTRALIA”
• NOTE ABOUT FAITH: DEMON SIEGE - This is a fan game made by CrackedGhostGames. Any issues/questions/complaints about the game should be directed to the developer!
FAITH update 1.3 - Happy Mother's Day (May 11, 2023)
General

• Replaced code that executes only while certain audio assets are playing with code dependent on a runtime timer. This may help players with under-performing computers to avoid softlocks, bugs, etc. resulting from audio files not being loaded and played on cue.
• Implemented controller rumble across all three Chapters. Added new moments where the controller may rumble
• Achievements and unlockables can now be activated without Steam overlay needing to be enabled
• Draw order of text boxes versus "closer look" boxes has been fixed
• Fixed bugs where John could move around behind cutscenes as they play, potentially resulting in John wandering off-screen or warping to a screen he isn't supposed to
• Fixed bug where rapidly switching between values for "WINDOW SIZE" in configs causes window resizing to not work properly
• Cleaned up audio assets that were pre-loaded to and streaming from the game directory

Chapter I

• Re-instated Michael jumpscare when attempting to pause the game when he is onscreen and aggro'd
• Michael "kill screen" cinematic now plays if Michael kills John at the end of the chapter
• Fixed bug where John could shoot the mirror from the side and never get gotten by the mirror demon

Chapter II

• Fixed Garcia's animations during phase 3 of the final boss fight
• Fixed crash that sometimes happens when moving Garcia back up the basement stairs in the intro sequence
• Fixed crashes resulting from thralls getting confused about their intended target after killing Garcia during the Miriam boss battle
• Fixed crash resulting from waiting in the darkness and not doing anything after Garcia attempts to exorcise Michael in the intro sequence
• The mist clouds in the cemetery now disappear for good after beating the Mist Demon

Chapter III

• Added a new spooky animated cutscene
• Fixed some existing cutscenes that used the wrong colors, had small graphical errors, etc.
• Fixed bug where the torches during the final boss fight may not serve their intended function
• Fixed bug where the camera flash wasn't working properly on slower computers (note: if your computer falls below the minimum specifications you may still run into this issue)
• Fixed crash after colliding with certain objects while strapped to the gurney
• Fixed crash resulting from leaving the room with Timmy's corpse without collecting his note
• Fixed crash after the outro cinematic showing the elevator after the apartments
• Fixed typo during flashback sequences
• Fixed bug where John can trigger the secret boss area cutscene by going one screen north instead of going to the door
FAITH update 1.21 (January 07, 2023)
• The Cross spawns closer to John and further away from Gary for retrieval after getting hit
• And Gary (sadly) can no longer spam Rain of Spiders
• Lowered A??????? HP during first phase
• Lowered speed of A???????'s "pounce" attack
• Hindering seals now spawn further away from John so he has more time to avoid
• Maximum seals that can be spawned lowered to 6
• Seals now time out and de-spawn earlier
• M??????' hit box is no longer active while actively jumping/falling during its "jump" attack
• Fixed CH3 1st flashback null ref resulting in crash
• Fixed CH1 glitch where illusory Amy clones stay on-screen after they should be de-instantiated
• Fixed CH3 crash during Super Miriam Fight resulting from lighting oneself on fire again after lighting Miriam's body on fire
• CH3 final boss flames go out once the ending has been triggered
• CH3: Player no longer has to sit through Garcia's entire monologue after dying during Crucible sequence; Instead they respawn at his last line of dialogue
• CH3: Fixed gurney error during Clinic
• Fixed graphical error that didn't show John in the car while he was driving
• CH3: Changed John's "dead" sprite when he gets killed in the gurney to be the same color as the normal John-on-gurney sprite
• A few extra surprises in the goodies folder
FAITH update 1.1 (October 28, 2022)
General

• Fixed typos and naming inconsistencies in credits and notes
• Changed main menu music to avoid bogus copyright claims on YouTube

Chapter I

• Fix for John getting stuck after "She is here" cinematic
• Adjusted rifle hitbox so it can be more easily picked up
• Fix for looping audio in basement

Chapter II

• Fixes for crashes during Miriam boss battle
• Fix for crash when dying while lighting scarecrow on fire
• Fixes for being able to go out-of-bounds in narrow passageways in Candy Tunnel

Chapter III

• Extra save in the "Nowhere" forest (full of Malphas acolytes)
• Fix for crash when dying while "Give up cross" prompt is displayed
• Fix for lantern/darkness effect staying visible when Malphas spawns into final boss battle
• Fix for Mirror Room Moloch Key being unobtainable after defeating Mirror demon and leaving the room
• Fix for bug where Jeffery aggros toward John immediately after spawning into Gurney sequence
• Fix for getting stuck in Lisa's room when returning after defeating Alu
• Fix for John going out-of-bounds during cinematic of Malphas seals breaking
• Fix for Gary getting stuck in his trident throwing animation during his battle
• Fix for invisible flames lighting John on fire during Astaroth/Malphas battle
• Fix for certain items being drawn on top of other items in pause menu
• Fixed note 42 not displaying in note reading mode in pause menu
Post edited October 08, 2024 by Berzerk2k2