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Changelog for Update 1.007 (27 August 2020 / added 02 September 2020):

Hotfix
- A hotfix was released after the initial update to address a crash that occurred when enemies tried to cast then Entomb spell talisman. A few Ui display bugs that were done right before the hot-fix had to be made have also been implemented.

Fixes
- Battle fail conditions sometimes display incorrectly for boss battles.
- Crit damage bonus from camping displayed incorrectly on some units outside of battle.
- Bug where the multi hits of Piercing Dance/Entomb were not considered spell damage.
- Oro's max defense trait wasn't granting the correct bonus Mb for Terra Heart.
- Some enemies gained skills after round 20 which are only meant for lesser enemies.
- Bug where sometimes NG+ results in a cursed world that cannot progress at the start.
- Crash occurs when the Hand of Gaea fails to find a spot to place a cursed mana shard.
- Player units with blink skill would sometimes path onto dangerous terrain when assisting.

Changes
- Enemy talisman can now be examined next to their portraits.
- Layout changes and added functionality to the pre-battle screen.
- Button to lower difficulty setting from Hard to Normal added to the pause menu.
- Additional resolution options. (Ongoing)
- Cloak no longer blocks the player's ability to inspect an enemy.
- Claudia Ultra trigger increased from 8 to 10.
- Multiple changes to the beginning of Sea Cross battle to shorten its duration.
- Quick guide now accessible both outside of battle and in editing menus.
- Localization for new skill descriptions updated.


Standalone installer updated (v1.006 ⇒ v1.007 Entomb hotfix): 02 September 2020.
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Standalone installer updated: [Windows] v1.007 Entomb hotfix ⇒ v1.009.

Update version 1.009 (Released)

Fixes
• Eigo's Decent free battle would sometimes spawn two treasure chests.
• Fixed a lock that occured if the player delayed turn while casting a spell talisman.
• Units with no element weren't receiving the Curse Resist bonus from camping buffs.
• Reflex wait skill wasn't properly displaying its scaling Reaction value.
• Random friendly unilana mistakenly spawns in Stone Gardens Free battle.
• Graphical bug caused when Guts triggers on units with living-bomb skill.
• Back attack bonus was only displayed in battle and not in party edit.
• Various typo's fixed.
• Various localization bugs fixed.
• Bug where Goblin King quest in Raven's Rest was missing a label sometimes.
• Teamwork scroll no longer overwrites synergy skill.
• Ultra cursor effect carries over to adjacent item when hovered over quickly
• Gremlin cannons were missing the splash skill tag.
• Fixed multiple scenes where retreated party members would not respawn correctly.
• Order of operations adjusted to prevent Ryhfel lock against protect/counter events.
• Fixed a bug preventing a secret stage from appearing if you had not recruited Red.
• Mercury would gain ultra from Focus Power spell.
• Sound is no longer muted when the game window loses focus to address an issue with some display setups.
• Fixed incorrect dialogue placement when fighting Mirande with Claudia in your party.
• Party locked properly during initial Grunhold investigation.
• Party locked properly during solo investigation.
• Fixed a soft lock that sometimes occurs when a unit gains a lv from a mana orb.
• Fixed info display bug when you cursor over blue berries with barrier belt upgraded.
• Cascade is no longer interrupted by water or pitfalls.
• Some fixes to ranged line of sight around walls.

Changes
• New UI for equipping all items on leader units.
• Dhampir base attack power reduced from 25 to 20.
• Erisolde's base attack range increased by 1
• Jaeger attack range bonus reduced by 1.
• Repeater now also grants Whirlwind skill.
• Sorcerifle Atk increased slightly. HP drain can no longer deal fatal damage.
• New skill "Ballistics". Attacks will not trigger Reaction skills
• Units with high-speed bullet attacks now have Ballistics skill.
• Mirrar is no longer Dual elemental, only electric.
• Mirrar Rally talisman replaced by Life Water talisman.
• Mirrar Ultra Changed from Thunder to new Storm ultra.
• Changed method of degrading Mirrar's Apex skill.
• All critical hits blocked by Apex now degrade Apex slightly.
• Apex skill durability values scaled down for easier predictability at a glance.
• Apex skill now also prevents [Def] down.
• Merged Synergy skill properties into Teamwork skill.
• Units that previously had Synergy skill now have Lv.1 Teamwork skill.
• New skill "Carapace". Greatly reduces back attack damage received. Unit can not evade.
• Carapace skill added to units with a hard shell.
• Dust Lute and Tlaloki Dance enchant replaced with Song enchant.
• Atalan scroll properties merged into Stigandr scroll.
• New Carapace scroll replaces Atalan scroll.
• Dexterous scroll now also has the added property of ignoring reaction skills.
• Item in the chest right before first heralia battle changed to Infernal growth scroll.
• Volcanic, Glacial, and Dynamo scrolls now also grant bonus Res.
• Bonuses from Predator, Hex, Ambush, and Exploit scrolls adjusted slightly.
• New equipment/mechanic type, Gems, added.
• New side quest added to acquire gems.
• "Well Equipped" achievement has been updated to include new Gem equipment.
• Dull Power spell talisman now also reduces the target's Res.
• Focus Power spell talisman now also increases the target's Res.
• New skill "Iron Wall". Greatly reduces all non-back attack damage.
• Iron Wall skill added to Bone servant /Dwarven bones. Base Hp reduced slightly.
• Aerial units no longer trigger floor traps.
• Red summon ritual site can now be revisited through free battles.
• Jackals Mark spell now grants the caster a % of the destroyed unit's Atk/Hp/Mb.
• Silver Tongue spell cooldown reduced from 4 to 2 rounds and chance to Charm reduced.
• Sun Shower spell cooldown reduced from 4 to 3 rounds.
• Gremlin Sorceress synergy replaced with drain. Hp/Mb/Atk adjusted slightly.
• Tapuki Pierce skill replaced with Cascade skill. Now also has Mb Aura.
• Tom has a new passive skill that increases his Atk as he loses Hp.
• Tom's Elven Cleaver now changes his element to Fire instead of granting bonuses on kill.
• Added new tags for equipment.
• Vulcan attack power slightly reduced in exchange for some mana drain added.
• Some of the abnormal skills granted to corrupted fae have been changed.
• Abnormal skills granted from corruption are now highlighted in red in the skill list.
• Some food bonuses from camping minigame reduced slightly.
• Base Hp granted by jerky reduced.
• Soul Nova damage increased.
• Some changes to frozen scar map.
• Wendigo loses the Flux skill once all of his Phylactery are destroyed.
• Player HP/MB now capped at 999.
• Mercury's magic suppression will deal damage every turn after Apex is broken.
• Phantom Dragon now has Witch Aura.
• Ahtri's Crown now also has Splash skill.
• Heavensward Tiger push reduced by 1 and damage slightly increased.
• Increased accuracy penalty from blind curse.
• Lucky day no longer buffs units Atk.
• Each-Mott may charm any undead in his presence.
• Mimic Doll/Changeling wait skill changed to Exploit.
• Gaea's hands can now be destroyed, reducing its offense and defense.
• Properties of Elemental Assualt/Growth scrolls have been merged together.
• New Elemental Aegis scrolls added in place of the old Elemental Assault scrolls


Update version 1.008 (Merged into version 1.009)

Fixes in Progress
• Eigo's Decent free battle would sometimes spawn two treasure chests.
• Units with no element weren't receiving the Curse Resist bonus from camping food buffs.
• Reflex wait skill wasn't properly displaying its scaling Reaction value in the description.
• Random friendly unilana mistakenly spawns in Stone Gardens Free battle.
• Graphical bug caused when Guts triggers on units with living-bomb skill.
• Back attack bonus was only displayed in battle and not in party edit.
• Goblin King quest in Raven's Rest was missing a label under certain conditions.
• Teamwork scroll no longer overwrites synergy skill.
• Ultra cursor effect carries over to adjacent item when hovered over quickly.
• Gremlin cannons were missing the splash skill tag.
• Various typo's fixed.
• Lock would occur if the player tried to delay their turn while casting a spell talisman.
• Order of operations adjusted to prevent Ryhfel lock bug against protect/counter events.
• Fixed a bug that prevented a secret stage from appearing if Red is not yet recruited.

Changes in Progress
• New UI for equipping scrolls