Posted January 19, 2021
Hi Guys,
I enjoyed ES1, but ended up trying more of X4 because I wanted a larger set of mission options than just hyperspace jumps, scavenging and next jump. Yet X4 left me underwhelmed with it's combat and visuals.
So, I'm really interested in ES2, but I wonder:
1) Does the hand-crafted, "open world" (I understand it's sectors) approach work for replayability? Is it large enough?
2) Do we get to partner up with some AI on some missions, or trough other features? It would be nice to not feel like fighting solo all the time, rather be nice if we could join a faction or such.
Thanks for any answers you might have.
I enjoyed ES1, but ended up trying more of X4 because I wanted a larger set of mission options than just hyperspace jumps, scavenging and next jump. Yet X4 left me underwhelmed with it's combat and visuals.
So, I'm really interested in ES2, but I wonder:
1) Does the hand-crafted, "open world" (I understand it's sectors) approach work for replayability? Is it large enough?
2) Do we get to partner up with some AI on some missions, or trough other features? It would be nice to not feel like fighting solo all the time, rather be nice if we could join a faction or such.
Thanks for any answers you might have.