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Do their shields even have health? I spent a good 5 minutes dodging and shooting the bombs and the shield still wouldn't break!
I hate having to grab the bombs out of the air and throw them back. It breaks the game play for me.
Imagine if the only way to kill a missile turret was to grab its own missiles out of the air and shoot them back at it. It's really stupid.
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cmba2: Do their shields even have health? I spent a good 5 minutes dodging and shooting the bombs and the shield still wouldn't break!
I hate having to grab the bombs out of the air and throw them back. It breaks the game play for me.
Imagine if the only way to kill a missile turret was to grab its own missiles out of the air and shoot them back at it. It's really stupid.
We are aware that there is at least one broken turret in the mission "Ceto Ghost Hunt". It can't be destroyed once its shield has turned back on after the first hit with a bomb or debris. We will fix this one!
But I assume you generally dislike the Idea of the bomb thrower turret. I am afraid, we won't be able to serve your taste there. We want to put in smaller puzzles and different ways you have to approach a problem than just shooting at it. Its our way of standing out from other games.

What we can promise though, is that the grabbing mechanics will see some modifications and that bouncing back the bombs may become simpler and maybe more fun for you in turn.

Best regards,
Ingmar
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cmba2: Do their shields even have health? I spent a good 5 minutes dodging and shooting the bombs and the shield still wouldn't break!
I hate having to grab the bombs out of the air and throw them back. It breaks the game play for me.
Imagine if the only way to kill a missile turret was to grab its own missiles out of the air and shoot them back at it. It's really stupid.
avatar
RFG_Ingmar: We are aware that there is at least one broken turret in the mission "Ceto Ghost Hunt". It can't be destroyed once its shield has turned back on after the first hit with a bomb or debris. We will fix this one!
But I assume you generally dislike the Idea of the bomb thrower turret. I am afraid, we won't be able to serve your taste there. We want to put in smaller puzzles and different ways you have to approach a problem than just shooting at it. Its our way of standing out from other games.

What we can promise though, is that the grabbing mechanics will see some modifications and that bouncing back the bombs may become simpler and maybe more fun for you in turn.

Best regards,
Ingmar
Many games have catch and throw back added to them now , I don't see a problem .