Posted May 14, 2021
Hello Devs.
Have a report to make.
Whenever I engage in long battles, usually against many opponents or an Outlaw Destroyer, the battle goes on, and eventually we reach the edge of the area. It becomes impossible to keep the battle on then, because of the constant cutscenes of the player turning around.
On these cases, I have to turn back to the center of the area, and somehow lure the enemy back into it.
In missions where we need to protect ships from attackers, this doesn't work. They keep fighting outside the game area,and we can't follow.
The AI needs a routine to force enemies to fly back into the center, or closest "safe" spot. As well as other NPCs.
Have a report to make.
Whenever I engage in long battles, usually against many opponents or an Outlaw Destroyer, the battle goes on, and eventually we reach the edge of the area. It becomes impossible to keep the battle on then, because of the constant cutscenes of the player turning around.
On these cases, I have to turn back to the center of the area, and somehow lure the enemy back into it.
In missions where we need to protect ships from attackers, this doesn't work. They keep fighting outside the game area,and we can't follow.
The AI needs a routine to force enemies to fly back into the center, or closest "safe" spot. As well as other NPCs.