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Heya all,

I have a weird problem with the target lock mechanic. I can switch targets using the nearest / aimed at buttons without a problem. The target lock persists as long as I stay static or only use strafe.

However, as soon as I use the X/Y-axis of my mouse, targeting immediately reverts to auto-targeting. This makes any kind of capital ship nearly invincible as secondary weapons constantly lock onto the (closer) guardian ships.

Anyone have the same problem and/or found a solution?

Thanks,
E_A
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E_A: Heya all,

I have a weird problem with the target lock mechanic. I can switch targets using the nearest / aimed at buttons without a problem. The target lock persists as long as I stay static or only use strafe.

However, as soon as I use the X/Y-axis of my mouse, targeting immediately reverts to auto-targeting. This makes any kind of capital ship nearly invincible as secondary weapons constantly lock onto the (closer) guardian ships.

Anyone have the same problem and/or found a solution?

Thanks,
E_A
Hello,
This sounds like there is a problem with your input bindings. We know of an issue where the bindings sometimes get corrupted. First try to reset the bindings in the options menu, if that doesn't help, navigate to C:/Users/*yourname*/AppData/Local/RSG/Saved/Config/WindowsNoEditor/ and delete or back up GameUserSettings.ini and Input.ini, then restart the game.
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baci: Hello,
This sounds like there is a problem with your input bindings. We know of an issue where the bindings sometimes get corrupted. First try to reset the bindings in the options menu, if that doesn't help, navigate to C:/Users/*yourname*/AppData/Local/RSG/Saved/Config/WindowsNoEditor/ and delete or back up GameUserSettings.ini and Input.ini, then restart the game.
Resetting bindings did nothing for me, but deleting the file did help. Thanks a lot for the quick support :-)