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How does EverSpace compare to http://store.steampowered.com/app/376880/ASTROKILL/?

ASTROKILL is still in early access but the revamped campaign was just readded to it.

EDIT: I have A but not E.
Post edited August 17, 2017 by Themken
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Themken: How does EverSpace compare to http://store.steampowered.com/app/376880/ASTROKILL/?

ASTROKILL is still in early access but the revamped campaign was just readded to it.
From what I can tell, EVERSPACE is more arcade(y) and rogue-like with a bit of story, whereas ASTROKILL seems to be more physics based. That said I'm not sure how real the orbital mechanics are - it wouldn't be much of a space shooter if most of the time was spent aligning your orbital planes and getting a close enough rendezvous to actually be able to get a shot. It's hard enough docking to modules together in KSP, never mind trying to not be blown to pieces while calculating your approach. So I suspect (But don't know for fact) that ASTROKILL is more realistic than EVERSPACE, but still not with real physics (so much for uncompromising realism). Both look like very good games - I know EVERSPACE is.