Posted August 02, 2019
Hello, Heroes!
We are happy to hear that you are enjoying the latest patch update! We're already making some progress in the next patch, mainly focusing on skill specialization, new encounter categories, further stabilization, and more.
These are some of the things we have been working on:
- More quests, of course! :)
- Under the hood work to support skill specializations
- Supply, Spirit, Status Effects, Facilities, and Travel Time clean-up and feature work
- Content balance in the game across the new encounter types
- UI fixes to quest log items
- Back-end work to add Adventure Actions, further flesh out Event Actions, and lay the groundwork for other Skill Specialization perks such as Tavern Actions, traits, and passive effects
- Implementing adventure actions for questecution and all the related supporting infrastructure
- And more lined up!
We at the Tavern wanted to thank you all again for your continued communication, and attendance during our Discord Dev chats and our Twitch streams. As always, we love hearing from you! If you are not able to join us, we do post our Twitch streams on our YouTube channel as well!
http://www.twitch.tv/epictavern : MWF @4pm PT
http://www.discord.gg/epictavern : live dev chats Tues @ 10:30am PT, Thurs @ 4pm PT.
https://www.youtube.com/channel/UCaPRzQK69HwZ7Oiw1FFsoog/
From everyone here at the Tavern,
CHEERS!
We are happy to hear that you are enjoying the latest patch update! We're already making some progress in the next patch, mainly focusing on skill specialization, new encounter categories, further stabilization, and more.
These are some of the things we have been working on:
- More quests, of course! :)
- Under the hood work to support skill specializations
- Supply, Spirit, Status Effects, Facilities, and Travel Time clean-up and feature work
- Content balance in the game across the new encounter types
- UI fixes to quest log items
- Back-end work to add Adventure Actions, further flesh out Event Actions, and lay the groundwork for other Skill Specialization perks such as Tavern Actions, traits, and passive effects
- Implementing adventure actions for questecution and all the related supporting infrastructure
- And more lined up!
We at the Tavern wanted to thank you all again for your continued communication, and attendance during our Discord Dev chats and our Twitch streams. As always, we love hearing from you! If you are not able to join us, we do post our Twitch streams on our YouTube channel as well!
http://www.twitch.tv/epictavern : MWF @4pm PT
http://www.discord.gg/epictavern : live dev chats Tues @ 10:30am PT, Thurs @ 4pm PT.
https://www.youtube.com/channel/UCaPRzQK69HwZ7Oiw1FFsoog/
From everyone here at the Tavern,
CHEERS!