Posted June 24, 2022
Hi folks,
seems, I found something else that's bugged (or at least quite stupid in my eyes). Please take a look at my attached screenshots. Those requests are pure nonsense, aren't they? Why would I need seven bonfires or six irrigators??? I don't need them in my settlement, so why would I want to build them? Same aplies to the amount of herbs and medicine: Why would I want to produce ~1.500 units when I already have >1.000 of each in my storages?
Please check the scaling of those random quests one can find in the forum. Imho, in a late game they turn from challenges to... bullsh*t.
Thanks in advance,
-k
seems, I found something else that's bugged (or at least quite stupid in my eyes). Please take a look at my attached screenshots. Those requests are pure nonsense, aren't they? Why would I need seven bonfires or six irrigators??? I don't need them in my settlement, so why would I want to build them? Same aplies to the amount of herbs and medicine: Why would I want to produce ~1.500 units when I already have >1.000 of each in my storages?
Please check the scaling of those random quests one can find in the forum. Imho, in a late game they turn from challenges to... bullsh*t.
Thanks in advance,
-k