Posted October 18, 2021
high rated
Fixed
• Buildings: The upgraded water tower now informs the player with the correct tooltip, including all possible water sources.
• Buildings: The first Beacon missoin is now triggered in scenarios and tutorials and also in old save games that are based on a scenario or tutorial.
• Buildings: The mission to build the Town Hall is now triggered in scenarios and tutorials and also in old save games that are based on a scenario or tutorial.
• Missions: The factory hall will now only boost buildings in its vicinity.
• Missions: Fixed upgraded water tower showing missing resources even if there are valid water sources available.
Tweaked
• Buildings: Doubled the maximum amount of builders that can work on constructing the pumping station, so it can be built faster.
• Demands: Normal stew/cake demands now only trigger if the kitchen was researched. Added new demands with longer solution times, in case kitchen was not researched up until this point.
Known Issues
• Raiders: Raider warnings do not go away sometimes after paying tribute.
Fixed
• Scenarios: Camera controls are now correctly re-enabled after closing the winning screen.
• Buildings: Fixed cistern and water tower shwoing missing resources even if there are valid water sources available.
• Buildings: Fixed an error that occurred in the Pasture which had a noticeable impact on performance.
- Your Team from Gentlymad & Assemble Entertainment
Changelog Version 1.1.7961.32203
• Buildings: The upgraded water tower now informs the player with the correct tooltip, including all possible water sources.
• Buildings: The first Beacon missoin is now triggered in scenarios and tutorials and also in old save games that are based on a scenario or tutorial.
• Buildings: The mission to build the Town Hall is now triggered in scenarios and tutorials and also in old save games that are based on a scenario or tutorial.
• Missions: The factory hall will now only boost buildings in its vicinity.
• Missions: Fixed upgraded water tower showing missing resources even if there are valid water sources available.
Tweaked
• Buildings: Doubled the maximum amount of builders that can work on constructing the pumping station, so it can be built faster.
• Demands: Normal stew/cake demands now only trigger if the kitchen was researched. Added new demands with longer solution times, in case kitchen was not researched up until this point.
Known Issues
• Raiders: Raider warnings do not go away sometimes after paying tribute.
Fixed
• Scenarios: Camera controls are now correctly re-enabled after closing the winning screen.
• Buildings: Fixed cistern and water tower shwoing missing resources even if there are valid water sources available.
• Buildings: Fixed an error that occurred in the Pasture which had a noticeable impact on performance.
- Your Team from Gentlymad & Assemble Entertainment
Changelog Version 1.1.7961.32203