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Survivors!

we just released a new hotfix that contains several minor fixes and localization updates. Thank you for your continued support and please keep reporting possible bugs or issues you might encounter!

Important Notes
We recently tried to simplify the bug reporting process. Instead of writing a mail, you can now submit a bug using this form.

Distant Places
---Fixed---
Localization: Fixed some missing or wrongful localization in Korean.
Expeditions: Fixed a wrongly placed dialogue.

Main Game
---Fixed---
System: Removed some unneeded log entries for better performance.

Your Teams from Gentlymad & Assemble | 1.2.8242.17442
avatar
Assemble_Skoddy: Survivors!

we just released a new hotfix that contains several minor fixes and localization updates. Thank you for your continued support and please keep reporting possible bugs or issues you might encounter!

Important Notes
We recently tried to simplify the bug reporting process. Instead of writing a mail, you can now submit a bug using this form.

Distant Places
---Fixed---
Localization: Fixed some missing or wrongful localization in Korean.
Expeditions: Fixed a wrongly placed dialogue.

Main Game
---Fixed---
System: Removed some unneeded log entries for better performance.

Your Teams from Gentlymad & Assemble | 1.2.8242.17442
Thanks for your rigor in publishing the patches on GoG and of course for this very good game.
For info the game works very well under Win 7.
CRC Mismatch. Provided 78b507a0, calculated 84a2edbb from data. Will not load AssetBundle 'distantplacesexpeditions_assets_all.bundle'
(Filename: Line: 450)

Exception encountered in operation Resource<IAssetBundleResource>(distantplacesexpeditions_assets_all.bundle), status=Failed, result=UnityEngine.ResourceManagement.ResourceProviders.AssetBundleResource :
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception encountered in operation Dependencies [distantplacesexpeditions_assets_all.bundle..., duplicateassetisolation_assets_all.bundle..., distantplacescontent_unitybuiltinshaders.bund...], status=Failed, result=System.Collections.Generic.List`1[UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle] :
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Exception encountered in operation Resource<Object>(Orient01.prefab), status=Failed, result= : Dependency Exception
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Service.IncrementalPrefabInstancer.IncrementalPrefabInstancerServiceImpl+<LoadCoroutine>d__8.MoveNext () [0x0009f] in <dd3e3ebac8484636b134cadc8023addd>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <c8dc2b468d1841099baa4dd8a110cc44>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ReleaseLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)

(Filename: <eae584ce26bc40229c1b1aa476bfa589> Line: 0)

when trying to fly
Post edited August 01, 2022 by sbsn