I haven't played through the whole game yet, only through a couple of levels, and I admit I set the game on Easy for the first playthrough, but who knows, maybe some of my suggestions and observations are still of help to you:
- Generally I've found the game is more fun as a shooter than a melee combat simulator, so regardless of the character class I always make sure I have a good ranged weapon equipped (e.g. a crossbow or a fast shooting staff) and use melee only as a last resort when the ammo runs out or the enemies have me cornered.
- When enemies are far off or unaware of me, I aim for the head, when they quickly approach me, I shoot at them while running backwards but you have to pay attention that you don't fall off an edge or something.
- Needless to say, don't rush into unknown territory or you'll become an easy target for ambushs. Move cautiously and peak around corners, so the surprise factor will be on your side.
- In the bigger levels I try to reach the first checkpoint before taking risks or meticulously collecting stuff. Since I play Easy mode, I'm not sure if it's quite the same in Normal mode, but once I reach a checkpoint, I usually don't fail the mission anymore because when I die I always respawn at the checkpoint and none of the items and gold I collected before dying are taken away from me (although I don't get any used ammo and healing potions back, of course). This might make the game a bit too easy for your taste and maybe even smell of cheating but I don't mind that much as I only want to have fun with the game and this spares me some frustration.
- Enemies are damaged by traps, too, so sometimes you can lure them into a trap to weaken them. And if you just want to get rid of them, you can also push them into an abyss or water or lava or provoke them to fall into a crevice by jumping over it when they're after you (most are too dumb to make the jump). Although in some cases - if you can't reach the bottom yourself - you'll miss out on something they drop after death (e.g. ammo or a pot of gold).
- If I find I die too often and the game gets too difficult, I either switch the character class or try to optimize the equipment at the item selection screen. In some cases it might be worth it to use only average equipment but buy more healing potions instead, or more ammo etc. In other cases maybe cut down on something in order to afford a better armor or similar. And sometimes switching the character class can make a big difference. For example, I had some issues with a level that has many strong snipers in it, even though I had grown accustomed to the druid, thinking she was a pretty quick and strong character with the right shooting staff. Switching to the knight didn't help either, although he made huge damage with the crossbow. But when I tried with the huntress, it suddenly became a lot easier. I think the game encourages you to switch often and experiment, rather than stick to one class and equipment setup you might think works best for all situations (that doesn't mean that some levels only cater to specific characters though, often it's fun to replay the same level with a completely different class).
- The druid can summon an elemental or golem type creature to fight for you and distract enemies so you can ambush them without getting hurt. Equip the Astral Staff and hold down the left mouse button for a few seconds, pointing the cursor at the spot where you want the creature to appear. I don't know if this strategy will still work with the more powerful enemies later on but for some of the earlier levels it's very helpful.
- Also keep in mind that sometimes a ranged weapon with average damage but fast shooting/reloading rate can be much more effective than a powerful but slow one.
- After the first few levels you are awarded a new arena area with three different difficulty levels. Even though I already beat all three of them once, I always come back there to test new characters and practice combat with different weapon setups.
- Apparantly you should be able to block some damage with shields or magic barriers, using the right mouse button in melee, but I haven't quite figured out how (maybe because I didn't read the manual yet, heh).
- As for side exploring, of course the more gold you manage to find the better you can equip your characters. If you missed some hidden gold, you can replay a level and try to find it. You won't lose anything but if you find more gold than before, it's added to your stack Gold is not irretrievably spent on items but only defines the maximum worth of your equipment; if you unequip an item, you get the money back and can spend it on something else, and your fortune is available to all characters alike (I know, it's not the same as side exploring in RPGs but it is a way to improve your characters before moving on to tough levels).
Hope that helps.
Post edited July 26, 2011 by Leroux