Posted December 31, 2019
Feedback for the devs: please fix companinon's AI. Some examples:
- they usually block entrances or you get stuck in a place because they won't move, so you can't move either,
- they die because they don't follow your path and/or they take alternative roads or paths that leads them to death,
- they stop in front of a water steam who kills them (I'm looking at you, Crump, at the reactor level)...
- they usually block entrances or you get stuck in a place because they won't move, so you can't move either,
- they die because they don't follow your path and/or they take alternative roads or paths that leads them to death,
- they stop in front of a water steam who kills them (I'm looking at you, Crump, at the reactor level)...