Posted June 29, 2015
Hey everyone, and thanks for checking out this thread.
See, I am a complete RTS noob, meaning I have huge problems playing games of this genre even though I find them to be very enjoyable.
I just purchased Empire Earth a few days ago and completed the Learning Scenario, as well as the first mission of the Greek scenario, but I am now completely stuck on Mission 2 in that same scenario (Yeah, imagine how terrible I am if I can't even pass the second level of this game. You are welcome to make fun of me and how dumb I am).
I don't want to just look up videos or strategy guides to get an easy strat that will help me beat this level, because I feel that would take the fun out of it... However, I do really wish I could get some pointers on general things I should keep in mind when devising a strategy! The learning scenarios taught me basic things about the game, but never really addressed the 'flow' of the game.
So, here I am, asking the brilliant tacticians of GoG to help me (if that isn't too much to ask).
Are there some general principles to playing Empire Earth and, maybe, RTS games in general?
I understand that this is a dumb question to ask in many ways since the whole game is about adapting to any situation, but I just can't get into the right mindset it seems.
For example, should I generally focus on moving up an epoch? How many ground units are generally enough in the beginning? My idea was that five shock, five cavalry and five archers would be good enough, but it seems like Overkill surprisingly and a waste of initial resources. Should building up an army be my first concern, or should I hold off on making too many units of each type until I have reached the next epoch? Should I always make houses to boost morale, even in scenarios that involve me moving from one area to another rather than holding a fortified position? Should I always invest in temples and priests? (The tutorial didn't make Temples seem all that important, honestly).
Again, I am very sorry to bother you with dumb questions like that, but I really do want to beat this whole game, it'd feel very rewarding to someone like me who can't even beat the second level of the game. Also, was Empire Earth a bad 'starter'-RTS game? Is there any game on GoG that you feel would be a better intro for someone like me, something that could warm me up so that I could tackle this game when I feel more confident later on?
(I left this thread as a general thread rather than a help thread, because I didn't want to limit this to only Empire Earth necessarily)
See, I am a complete RTS noob, meaning I have huge problems playing games of this genre even though I find them to be very enjoyable.
I just purchased Empire Earth a few days ago and completed the Learning Scenario, as well as the first mission of the Greek scenario, but I am now completely stuck on Mission 2 in that same scenario (Yeah, imagine how terrible I am if I can't even pass the second level of this game. You are welcome to make fun of me and how dumb I am).
I don't want to just look up videos or strategy guides to get an easy strat that will help me beat this level, because I feel that would take the fun out of it... However, I do really wish I could get some pointers on general things I should keep in mind when devising a strategy! The learning scenarios taught me basic things about the game, but never really addressed the 'flow' of the game.
So, here I am, asking the brilliant tacticians of GoG to help me (if that isn't too much to ask).
Are there some general principles to playing Empire Earth and, maybe, RTS games in general?
I understand that this is a dumb question to ask in many ways since the whole game is about adapting to any situation, but I just can't get into the right mindset it seems.
For example, should I generally focus on moving up an epoch? How many ground units are generally enough in the beginning? My idea was that five shock, five cavalry and five archers would be good enough, but it seems like Overkill surprisingly and a waste of initial resources. Should building up an army be my first concern, or should I hold off on making too many units of each type until I have reached the next epoch? Should I always make houses to boost morale, even in scenarios that involve me moving from one area to another rather than holding a fortified position? Should I always invest in temples and priests? (The tutorial didn't make Temples seem all that important, honestly).
Again, I am very sorry to bother you with dumb questions like that, but I really do want to beat this whole game, it'd feel very rewarding to someone like me who can't even beat the second level of the game. Also, was Empire Earth a bad 'starter'-RTS game? Is there any game on GoG that you feel would be a better intro for someone like me, something that could warm me up so that I could tackle this game when I feel more confident later on?
(I left this thread as a general thread rather than a help thread, because I didn't want to limit this to only Empire Earth necessarily)
Post edited June 29, 2015 by WCardskeeper