Posted June 01, 2018
szulcek: The longer story for the curious: during the testing, I found that when the AI is on its last legs, and has its last Capitol surrounded with Priest towers, with no other buildings or citizens left (map revealed), it will regardless keep on creating citizens in that Capitol until the very end of the game. What is more, it will also quickly follow the player in advancing to the next epoch (which is a general rule). Because of the unlimited resources, it can and will dot the whole map with its buildings, and swarm the player with the units that it creates in those; rinse, repeat. Setting the difficulty to "Easy" changes nothing in that aspect.
That roughly matches my experience with them. szulcek: The AI will always follow the player shortly on advancing to the new epoch. The "story" mentioned in the preceding post is either made up or taken from a game with human opponents. In a Random Map game with the original AI, it will never be possible to witness "twists of action" such as Bronze-Age Short Sword infantry being attacked by Digital-Age Reaper Gunship helicopters, as the AI will always be at most one epoch behind the human player (and not for too long), "thanks" to its unlimited resources.
It's been a while, but I have seen the AI just stop advancing in ages eventually. This only happens on naval maps, so my best guess is that the AI is pop capped and all its town centers are queued up with villagers, but it can't get anything killed. Once this happens they don't seem to ever recover from it, and even once you start killing their units they won't advance to the next age. szulcek: There are still people who love this game, and there is the Save-EE community (just google it), so let's hope that a mod will be created—better late than never!—that successfully replaces the original AI.
One of such projects is discussed in the Save-EE forum thread "NEW AI for Empire Earth" (google it again). I would love to see this made possible, so fingers crossed for the capable folks out there.
Interesting; I wouldn't have thought to go looking for that. Thanks for sharing!One of such projects is discussed in the Save-EE forum thread "NEW AI for Empire Earth" (google it again). I would love to see this made possible, so fingers crossed for the capable folks out there.
Post edited June 01, 2018 by Darvin