HDIAndrew: Glad you are still enjoying the game. Yes, work still continues, especially in ways to support modders. As for another build - what are the main changes you would like to see?
I think some tweak of the rules are needed to carve out a niche for infantry.
While the changes to targeting rules fixed the glaring flaw of Nobles/Officers getting mobbed (very much needed!), it has left the problem of distinguishing infantry from vehicles.
The old targeting rules gave this flavor, as it took infantry to take and hold ground, however it also killed using mixed armies which *should* be superior.
Right now, I see less of a use for building infantry et al. While they're much cheaper than vehicles and thus worthwhile, the fact that you're usually limited by transport capability inevitably pushes the use of vehicles instead.
The problem is, I'm drawing a blank on how exactly to convey these nuances without reintroducing some of the problems the revised targeting rules fixed.