Posted August 08, 2016
It seems that every boss fight has a random chance of including some monsters from the floor, so it's like boss + random encounter. The interesting case is the one in which there are at least two rows of monsters and boss is placed in the third row. If boss is in the third row he cannot do anything until one of the other rows is destroyed.
1. Enter the fight and reload until boss is placed in the third row.
2. Disable monsters in the first/second row or leave one in each row and just ignore them.
3. Cast heals, all buffs and debuffs, lower pary AC etc.
4. Cast any spells you have to increase damage dealt by Zeo Nadar.
5. Kill monsters in the front rows and unleash the boss.
6. ONEShot boss with Zeo Nadar.
Why is it possible? In Wizardry or Bard's Tale the mosters groups can "advance" changing their position in fight, but it looks that they cannot in Elminage Gothic, so bosses are waiting while I'm lowering my party AC to -40.
1. Enter the fight and reload until boss is placed in the third row.
2. Disable monsters in the first/second row or leave one in each row and just ignore them.
3. Cast heals, all buffs and debuffs, lower pary AC etc.
4. Cast any spells you have to increase damage dealt by Zeo Nadar.
5. Kill monsters in the front rows and unleash the boss.
6. ONEShot boss with Zeo Nadar.
Why is it possible? In Wizardry or Bard's Tale the mosters groups can "advance" changing their position in fight, but it looks that they cannot in Elminage Gothic, so bosses are waiting while I'm lowering my party AC to -40.