Posted October 27, 2017
So, while they may indeed make stats actually do something later (there would almost certainly be a lot of rebalancing involved if/when they do), stats only function as requirements atm.
This means there's no meaning in increasing a stat EXCEPT as a specific requirement.
So what's the highest requirement you've seen for each stat (skill and equipment)?
Thus far for me (only played a Berserker thus far):
Strength: 85 (Melee Weapons 3)
Constitution: 92 (Unique Weapon: Kiss of Death)
Dexterity: 85 (Ranged Weapons 3 & Pickpocket 3)
Intelligence: 70 (Group 2) / Berserkers: 85 (Mana 3)
Cunning: 85 (Attribute Points 3)
This means there's no meaning in increasing a stat EXCEPT as a specific requirement.
So what's the highest requirement you've seen for each stat (skill and equipment)?
Thus far for me (only played a Berserker thus far):
Strength: 85 (Melee Weapons 3)
Constitution: 92 (Unique Weapon: Kiss of Death)
Dexterity: 85 (Ranged Weapons 3 & Pickpocket 3)
Intelligence: 70 (Group 2) / Berserkers: 85 (Mana 3)
Cunning: 85 (Attribute Points 3)