patrick.desbois: I know few people still play this but I noiced one detail description on the UESP.com about Arena Races: It inverts the boni from Redguards and Woodelves , saying the manual was wrong. Does anyone know about this?
In other words... assuming racial boni actually work, Woodelves (according to t he UESP) would be the deadliest melee charactes, while Redguards the deadliest archers!
Thanks!
With a save editor, it shouldn't be too hard to test; just use a high level character with average strength, and change their race to Redguard and Wood Elf, comparing how many hits it takes to kill a given enemy. (Also, test Dark Elf while you're at it.) Note that I recommend not using a Ranger for this test, as the Ranger's damage bonus will overwhelm the bonus from race. I actually have a Dark Elf Knight, chosen to get a balanced bonus to ranged and melee, but she actually doesn't use physical attacks.
Speaking of racial advantages, the Breton's isn't that great. It only provides protection against damage spells that use Save vs. Magic, and the only spell of that sort in the Known Spellbook, not counting artifact spells, is Lifesteal, and I am not aware of any enemy that uses that particular spell. It will protect you from your own Area at Range spell (and in the case of Transfer Health, will only affect the damage you take and not the amount you're healed).
Speaking of which, the Transfer Health effect ignores the Save vs. property in the spellmaker; it is always Save vs. Magic, even if you change the setting (which will change the animation).