dtgreene: Or, for that matter, Skyrim-in-Morrowind?
I am curious to see if there has been any attempt to port the later Elder Scrolls games to the Morrowind engine.
I am also curious about how much would have to be changed for this to work.
(Note: Before anyone mentions Morroblivion or Skywind, keep in mind that those mods port Morrowind to later game engines; I am interested in the reverse.)
Well, I guess it should be technically possible, but probably not feasible, to port or recreate the Oblivion and Skyrim worlds in Morrowind, including scenery, towns, NPC's, factions etc (I'm not sure about dungeons, which are quite simple in Morrowind - but I'm not familiar with the Morrowind Construction Set). Also all or most of the events managing the respective storylines, quests, etc.
That said, you would have to accept that certain mechanics of the Oblivion and Skyrim engines simply wouldn't work or work differently in the Morrowind engine (and how this affects, for example, scripting, I don't know). A couple of them have been mentioned already (NPC schedules, for example), others affect character development, fighting etc. I myself don't think the latter are always a disadvantage (as, in my mind, Oblivion and, even more, Skyrim have been dumbed down quite a bit compared with Morrowind).
The legal aspect has been mentioned already. It's certainly illegal (unless Bethesda approves, which is unlikely) to copy graphics or other stuff from Oblivion or Skyrim straight or in a slightly modified form into Morrowind mods. On the other hand, it is legal to re-use Morrowind stuff in a Morrowind mod. If you can live with that, fine. Otherwise, I guess the effort to recreate everything yourself is probably prohibitive (I'm also not sure if it's legal to recreate, say, an Imperial which looks exactly like an Oblivion Imperial, from scratch yourself).
Have fun!