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Greywolf1: Possibly - I speak of my personal experience only. Normally I'm not trying to break a game, but trying to avoid it. Perhaps I've learnt over the years, unconciously, not to do things, which have a high probability to provoke the void bug :-).
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dtgreene: I guess you wouldn't make a good game tester.

(Testing a game involves trying to break the game on purpose, so that the bugs can be found (and then hopefully fixed unless it's decided that the game is more fun with the bug than without).)

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Greywolf1: If I may ask (English is not my mother-tongue): Is there a real female equivalent for the colloquial "guys"?
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dtgreene: I did stumble across this website that has some gender neutral alternatives that can work:
https://heyguys.cc/

Also, in some cases, like the one in meonfire's post, the word "guys" could simply be omitted from the sentence without affecting the meaning (except for the removal of the gendered assumption).
OK - thanks.

Regarding destructive testing - the IBM Black Team is/was legendary, isn't it?
I spent many years as a developer and IT manager, responsible (not only) for testing large and small systems through the whole testing cycle. The first testing experience beyond simple program testing I remember was when I was the manager of a development project, and one of my developers showed me, proudly, an input dialogue he had created. I simply hammered the keyboard blindly with my two fists - and the system fell over ... It's true, I learnt over and over again that most developers have scrouples to "hurt" their own system, their "baby", so-to-speak. I myself never felt this way.
Playing a computer game is a different story. It's about enjoying, not testing, and this means different things for different people. I think it's most important that we enjoy games in our own way and as much as possible - I'm sure you agree.
Post edited October 06, 2019 by Greywolf1
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HunchBluntley: The real challenge is this: if you do fall through the level geometry into the ether, but you happen to land on top of the ceiling of a lower level of the dungeon, can you manage to glitch your way back into the level (i.e., no cheats)? Always a fun thing to try. (For certain definitions of "fun".)
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dtgreene: Is that even possible?
Yes, one can definitely climb or otherwise glitch one's way back into the level proper from on top of a segment. I never tried to get out-of-bounds on purpose (that I can remember), but it was not that uncommon an occurrence nonetheless. In instances where I didn't just fall all the way to the bottom of the void -- where the character becomes immobile and is stuck, short of either using one of the cheats which've been mentioned (which I doubt I knew about back when I was really into the game) or the recall spell (which my character didn't always have access to for any number of reasons) -- and instead landed on top of a lower dungeon segment, and where reloading a previous save might've cost me an hour or more of dungeon-delving progress, I was sometimes quite motivated to try to get back inside the level proper by any means I could. :)
Post edited October 06, 2019 by HunchBluntley
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HunchBluntley: where reloading a previous save might've cost me an hour or more of dungeon-delving progress
In a game where:
* You can save anywhere, at any time,
* where there's no cost for saving or loading the game,
* and where the game is infamous for being buggy,
why would reloading a save cost an hour or more of progress?
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HunchBluntley: where reloading a previous save might've cost me an hour or more of dungeon-delving progress
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dtgreene: In a game where:
* You can save anywhere, at any time,
* where there's no cost for saving or loading the game,
* and where the game is infamous for being buggy,
why would reloading a save cost an hour or more of progress?
In a word: immersion. Even knowing all the above, and even holding close to my heart the ideal of "save early, often, and in a different slot (almost) every time", sometimes I get engrossed in a game, and only realize that I haven't saved in three hours after the game has crashed or frozen, or I've gotten myself into a situation I can't get out of except by reloading. It happened to me 20+ years ago, it sometimes happens to me now, and it will probably happen 20 years hence, assuming I'm still in a condition to be able to play games -- and that there are still games that can draw me in as much as this one did 15-20 years ago.