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Excited to see that it's now available on GOG after mixed reviews.

What are your thoughts after first plays?
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WaxJewl: Excited to see that it's now available on GOG after mixed reviews.

What are your thoughts after first plays?
I've got the Steam version, so my thoughts are based on that.

I love the game. I've completed the main storyline, but there are some secret levels I've yet to do. The game is HARD, at least on the 'core' difficulty, but it's a fun challenge. Bosses are suitably impressive visually and make for interesting fights.

Some of the reviews I've seen approach the game as a Metroidvania, but it really isn't one. The overworld has some Metroidvania inspired elements (some areas are locked off until you get a permanent ability unlocked), but I wouldn't consider the game as a traditional Metroidvania. The overworld is static and has entrances to procedurally generated dungeons that change each time you restart them. Unless you play on the "official seeded" mode, where the dungeons are also static, so you can learn the layouts each time you run them.

The game is seriously gorgeous. I love the pixel art style. Very nice.

So yeah, I enjoy it. Enough to have put nearly 40 hours in on Steam, anyway.
Hi

At moment, i only played for two hours, but my first impression is very good. Looks like a funny mechanics. My only disappointing point is that it's too difficult shot in diagonal (I play with xbox 360 controller). Looks like the joystick regions in wich I can shot in diagonal are smaller than the regions in wich i can shot right. But i don't know if it's only my apreciation.

Anyone more have problems shooting in diagonal?
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frikeldon: Looks like the joystick regions in wich I can shot in diagonal are smaller than the regions in wich i can shot right. But i don't know if it's only my apreciation.

Anyone more have problems shooting in diagonal?
You're right, there is a bug in the code which makes the area on the thumbstick used for diagonals much tighter than those for horizonta/vertical. Good news - I've fixed it in the upcoming patch which is currently in testing :)
Post edited July 22, 2019 by Pixelnicks
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frikeldon: Looks like the joystick regions in wich I can shot in diagonal are smaller than the regions in wich i can shot right. But i don't know if it's only my apreciation.

Anyone more have problems shooting in diagonal?
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Pixelnicks: You're right, there is a bug in the code which makes the area on the thumbstick used for diagonals much tighter than those for horizonta/vertical. Good news - I've fixed it in the upcoming patch which is currently in testing :)
That is great! Thanks for it. With this, I don't found disappointing points in the game. That's true that I only seen a few part of the game, but that part was very funny and interesting.

Congratulations for your game