Posted February 26, 2013
Hey, just got the game a week ago and loving it. Haven't really messed with the campaign too much, really liking the solo play maps. After watching the one russian guys' stream and reading a few of the posts here, I've decided to make the leap to Expert mode (Having originally played on skilled) since the tactics that you learn below that difficulty don't work at all on "Normal" mode.
I really, really like the idea of wizard first and I know it's going to be harder, but I'm having a great deal of trouble getting him to any sort of power. I've tried a few different strats, but my two "best" ones so far are quick Necro, or summons with dark rituals contantly and undead guards. I've tried the good wiz with swordsmen and buff spells and heals. I use fatigue in the early game to really lock down most of the starting fights, and then move to web and summons or web and buffs. I'll hire a second hero depending on the gear I've gotten, and usually a ranger or warrior, who almost always catches up quickly in levels due to their ease in fights.
The map I usually play on, is 1v1 and small sized (Or whichever is one from the smallest) to allow some room, and to prevent the computers from killing each other off. I tend to get Tier 2 magic before Tier 2 army, but one usually follows the other, but when I meet the computer (Turn 80 - 120) They have 3 heroes to my 2, and they're leveled 15, 7, 4 while my two heroes tend to be 9, 7. They have better spells and units always.
The big questions are this, one am I missing something about the strategy that is basic knowledge? I've seen the computer go mage first and take their first ring in about 15 - 17 turns. (Exploration turned off to have a benchmark) Of course I'm crystal starved, and if I'm going swordsman I'm also gold starved for the first 30+ turns. As good, I tend to go for quick mills, mines, lumber mills to keep money up. As evil, I still have a bit of money problems, but more gem issues since undead cost gems, and all the +gems buildings cost gems so it slows my fighting down.
Second, is there a certain building combination I should go for to help max gems per turn?
Third, is there a few tips for both good and evil that can help me improve my play with each?
Thanks in advance, and this is for expert difficulty or higher. Skilled is too easy, and I'm hoping to avoid the one inbetween as it still handicaps the neutrals.
I really, really like the idea of wizard first and I know it's going to be harder, but I'm having a great deal of trouble getting him to any sort of power. I've tried a few different strats, but my two "best" ones so far are quick Necro, or summons with dark rituals contantly and undead guards. I've tried the good wiz with swordsmen and buff spells and heals. I use fatigue in the early game to really lock down most of the starting fights, and then move to web and summons or web and buffs. I'll hire a second hero depending on the gear I've gotten, and usually a ranger or warrior, who almost always catches up quickly in levels due to their ease in fights.
The map I usually play on, is 1v1 and small sized (Or whichever is one from the smallest) to allow some room, and to prevent the computers from killing each other off. I tend to get Tier 2 magic before Tier 2 army, but one usually follows the other, but when I meet the computer (Turn 80 - 120) They have 3 heroes to my 2, and they're leveled 15, 7, 4 while my two heroes tend to be 9, 7. They have better spells and units always.
The big questions are this, one am I missing something about the strategy that is basic knowledge? I've seen the computer go mage first and take their first ring in about 15 - 17 turns. (Exploration turned off to have a benchmark) Of course I'm crystal starved, and if I'm going swordsman I'm also gold starved for the first 30+ turns. As good, I tend to go for quick mills, mines, lumber mills to keep money up. As evil, I still have a bit of money problems, but more gem issues since undead cost gems, and all the +gems buildings cost gems so it slows my fighting down.
Second, is there a certain building combination I should go for to help max gems per turn?
Third, is there a few tips for both good and evil that can help me improve my play with each?
Thanks in advance, and this is for expert difficulty or higher. Skilled is too easy, and I'm hoping to avoid the one inbetween as it still handicaps the neutrals.
This question / problem has been solved by EvilLoynis