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mystikmind2000: that's archmages, but I'm talking about a level 30 hero wizard - I have never seen any warlock survive round one.
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jamotide: Uhh but thats what I meant, isnt the level 30 wizard called Archmage? A single Warlock is no problem, but 3 or even 2..not to mention you have to focus on them which lets other dangerous units run loose. I guess this only comes up in arena fights.
There are lots of spells you can use to control this type of situation, in my current game i am using mass slow in my first strike then either firestorm or fireball with second strike (first turn still) and i have 1 catapult which is highly experienced and has extra range and he can pick off any surviving warlock.

The rest of the units in my army are really only there for if i want to save crystals, otherwise they are not needed.
Post edited June 18, 2014 by mystikmind2000
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GOGwiiisfun: Hmm, I've certainly defeated armies with multiple tier four creatures with a scout and although I rarely run into the type of fights that you've described (some of the 'cult' armies and druid/forest armies), I think that it'd be possible to defeat them. Although you might lose a few of your veteran units which are very important for a scout.

Something that is crucial to your scout being able to take on some of the more difficult fights is veteran units. A scout needs a wall of veteran units to be able to take on some of the more difficult fights. The units in question are usually swordsmen combined with veteran healers (or any other type of unit with healing abilities). Swordsmen are good because you can start training them and using them very early (because they are tier 1 units) combined with the fact that they are ridiculously powerful for tier 1 units with the right metals and a decent level.

A swordsman with the right metals and a decent level can defeat almost any tier 1+2 unit on it's own, defeat most tier 3 units with the help of a healer, and even take a few hits from a tier 4 unit which gives the scout time to take it out!
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mystikmind2000: Oh and swordsmen, the game will not abide leveling them up. But one time i tried leveling a few up by keeping them behind, just to see what they can do, and what they do is go 'poof' the moment you dare to try and use them! USELESS. They have one purpose in the game, and that is to die as green inexperienced scum and be replaced as green inexperienced scum.
When training swordsmen you have to actually involve them in the battle so that they can get metals. Metals give a pretty big bonus, ideally you want 1 metal of the defender and 2 metals of resilience (vice versa is alright too, but this isn't ideal). Metals are almost always much more important than solely levels (that's not to say that levels aren't important, but metals should be your focus as they are more individually powerful, and you'll get levels though normal use.) For info on metals go here
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mystikmind2000: Oh and swordsmen, the game will not abide leveling them up. But one time i tried leveling a few up by keeping them behind, just to see what they can do, and what they do is go 'poof' the moment you dare to try and use them! USELESS. They have one purpose in the game, and that is to die as green inexperienced scum and be replaced as green inexperienced scum.
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GOGwiiisfun: When training swordsmen you have to actually involve them in the battle so that they can get metals. Metals give a pretty big bonus, ideally you want 1 metal of the defender and 2 metals of resilience (vice versa is alright too, but this isn't ideal). Metals are almost always much more important than solely levels (that's not to say that levels aren't important, but metals should be your focus as they are more individually powerful, and you'll get levels though normal use.) For info on metals go here
I have seen some swordsmen get a few metals, as many as 4! But just by random chance, happening to survive many battles without me noticing. But then as soon as i do notice them, that is the signal for the game to make them go poof despite my best efforts, the whole exercise is useless, its useless. A valuable promoted swordsmen would never bother dying when i have not noticed it yet, because the game would miss out on its chance to piss me off, and we cannot have that now, oh no.
Medals, not metals. And 3 is maximum possible.
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Kosiciel: Medals, not metals. And 3 is maximum possible.
Although from their appearance they are metal medals. ;)
He probably meant 4 swordsmen . To get them an increased chance for defender medals, they need to end the battle wounded, with as little HP remaining as possible,and have a melee kill. But don't let them take too much damage or be great heroes otherwise they get other medals :D