Maybe you could record your next game and put it on youtube. Then we can watch and point out what you could do differently. (Or just watch for entertainment purposes.)
I probably shouldn't be one to speak, though, as I haven't tried anything above beginner yet. (I'll try it when I get back to the game -- took a break from Eador to try Zeus.) Maybe that next difficulty level is a bigger step than I'd expect. But at beginner I wasn't too impressed with the strategy AI (and as I understand it, it's the same AI at all difficulty levels, just different nerfs/bonuses). I literally ran circles around the AI -- I captured all of the provinces around one of the weaker enemy heroes and put strong guards in all of them. The hero and his whole army was "stuck", and didn't do anything for the whole rest of the game but repeatedly try to attack my provinces and then retreat before the fighting started. He didn't even explore the province he was stuck in, and just cost the enemy lots of money for troop upkeep. (I kept him in that trap to make it economically harder/impossible for the AI to re-field its other heroes after I killed them -- not because they were really any threat but because their repeated resurrections were annoying.)
I didn't even get to do what I wanted to do that game (get enough building upgrades to squelch all corruption and make a giant prosperous empire) because the population of the enemy's home province started having low morale and I just couldn't resist using a stupid ritual on them that tweaked on their morale even more. Their people rebelled. I saw a catapult sieging its own home province. And then the game was over. Such a sad victory.