Posted January 22, 2013
I'm a little curious about this, and maybe someone with a better understanding of the data files (or manual) knows:
When the game generates a shard during the campaign, how does it determine the opponents?
Obviously, you only face "Local Lord" opponents before meeting any other Masters, but after that point, you still face "Local Lord" opponents from time to time, and if it's a single opponent shard, it can still be a "Local Lord". However, I'm not sure whether multi-opponent shards can have two (or more) "Local Lord" opponents once you've met other Masters.
Likewise, is there some weighting given to the Masters as potential opponents or is it there an equal chance for each (once you've met them, of course)?
When the game generates a shard during the campaign, how does it determine the opponents?
Obviously, you only face "Local Lord" opponents before meeting any other Masters, but after that point, you still face "Local Lord" opponents from time to time, and if it's a single opponent shard, it can still be a "Local Lord". However, I'm not sure whether multi-opponent shards can have two (or more) "Local Lord" opponents once you've met other Masters.
Likewise, is there some weighting given to the Masters as potential opponents or is it there an equal chance for each (once you've met them, of course)?