Posted March 15, 2013
63. Slingers. Mage- attack slugs
64. Mage - Stone rain. Resurrected Warrior. Repair, explore(need healing) . Carpenter guild. Fair wind on mage - to demesne.
65. Warrior found undead(6), with ghoul. Hire 5 barbs, take 3 zombies, attack free settlement. Watchtower. Watchmen to goblins
66. Warrior level(weapon master), -all barbs. Demesne. Mage - scale mail,-2 barbs. Watchmen in fresh swamp - L'Anshar behind the water. School of wizardry. Mage going to hire harpy.
67. Warrior - hire barbs,going with mage Mage - hire harpy
68. mage - attack barbarians. w. - explore
69. Level, necromancy. w. - found 5 lizardmen, pathetic bucler. w- to mage, mage -explore.
70. Mage - 12 centaurs. both explore.
71. mage - nothing, warrior - 5 gargoyles. Black forest bow. level - weapon mastery. warrior - going to demons. mage -explore. Market, storehouse, repair warrior.
72. mage found 10 gargoyles. build stonemason guild. explore. Warrior - attack demons. Harpies attacked orc province. Sad.
73. mage found goblins, basilisks, slug. attack, win - level(spellpower). Shaman's wand, crystal sphere. warrior - level(athletic), sword of justice.
https://dl.dropbox.com/s/l57lvnwz5b0cb5m/game1-73.rar
Next steps - build fort to mage, hire barbs, attack necromancers, raise vampire, win. Warrior should finish demons.
Build priority - possibility to build libraries, mage need spell change. after 2 necromancers - attack spiders. fear them, raise vampire, raise zombies as meatshield.
Probably we need harbor - easy to attack l'anshar. Or simple kill dwarves and further...
64. Mage - Stone rain. Resurrected Warrior. Repair, explore(need healing) . Carpenter guild. Fair wind on mage - to demesne.
65. Warrior found undead(6), with ghoul. Hire 5 barbs, take 3 zombies, attack free settlement. Watchtower. Watchmen to goblins
66. Warrior level(weapon master), -all barbs. Demesne. Mage - scale mail,-2 barbs. Watchmen in fresh swamp - L'Anshar behind the water. School of wizardry. Mage going to hire harpy.
67. Warrior - hire barbs,going with mage Mage - hire harpy
68. mage - attack barbarians. w. - explore
69. Level, necromancy. w. - found 5 lizardmen, pathetic bucler. w- to mage, mage -explore.
70. Mage - 12 centaurs. both explore.
71. mage - nothing, warrior - 5 gargoyles. Black forest bow. level - weapon mastery. warrior - going to demons. mage -explore. Market, storehouse, repair warrior.
72. mage found 10 gargoyles. build stonemason guild. explore. Warrior - attack demons. Harpies attacked orc province. Sad.
73. mage found goblins, basilisks, slug. attack, win - level(spellpower). Shaman's wand, crystal sphere. warrior - level(athletic), sword of justice.
https://dl.dropbox.com/s/l57lvnwz5b0cb5m/game1-73.rar
Next steps - build fort to mage, hire barbs, attack necromancers, raise vampire, win. Warrior should finish demons.
Build priority - possibility to build libraries, mage need spell change. after 2 necromancers - attack spiders. fear them, raise vampire, raise zombies as meatshield.
Probably we need harbor - easy to attack l'anshar. Or simple kill dwarves and further...
Post edited March 15, 2013 by Gremlion