I found out that letting your warrior hero plunder a Goblin/Orc village actually has a negative effect on your karma despite them being an evil race ^_^
I let him sit there for twelve turns plundering their village in the swamps as an experiment, and I started to get some pretty bad rep from doing so =P
My most recent shard I've been jumping from Just, to Good, to Merciful, to Clever in a fairly random manner while spending the most time in Good or Clever.
Of the things I tend to do most often (Save for the occasional experiment, like plundering an Orc village or seeing what selling corpses to necromancers would do)
-After raiding a Thieves Guild, I accept their 200g bribe.
-I've never once ordered adventurers or guards to attack a dragon when one settles in the area.
-I've only once mixed Shamans and Bowmen, and did so throughout the entire 1st shard.
-I never sell my population to those foreign traders.
-The legalizing bribes in trading I've always accepted.
-In my last shard, I defeated one local lord and while the second was cowering in his castle (Literally, he never left it for nearly 40 turns) I got a lot of "Should we scavenge this unoccupied battlefield?" events, which netted a lot of rare stuff. Most of the time I rewarded the searchers.
-When druids come threatening me about my sawmills, I usually give in to their demands (And rebuild the sawmill a turn later.)
-I always reward my healers
-Typically, when a freelance hero offers to explore something, I just leave them be even if they don't find anything. If they return garbage, once so often I'll chase 'em out, but nothing more.
-When the young magician wanting to use undead to steal goods comes around, I confiscate the loot (It's usually crap you can buy in your capitol) and throw him in jail while rewarding the guards. The magician wanting to overthrow the government I execute every time.
-I don't often demand half the loot from wandering adventurers, usually just letting 'em wander off, but when they do fork half it over I just state "Sorry, it's the law."
-When a random hero kills off a lot of sorcerers or trolls or whatever, I usually bless him.
-Inquisitors... 7 times out of ten I wage war with them, and once I decline their [demand] to interrogate people once they never stop coming! When I do let them in, they anger my population -a lot- but still never stop coming.
-When that chalice event comes in, I usually hold a tournament if I can afford it then bless the knight who brings it back.
In my view, some things like scavenging the empty battlefields would reduce karma a bit, but I dunno. I've managed to get away with using a demon ritual to grab a relatively powerful evil unit from it, and I stayed at Merciful. I guess all things in moderation are acceptable?
Post edited December 17, 2012 by Rezca