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I could not give the topic a proper summary, but I'll try to explain it here.

I built an outpost in one of my provinces, and put a single militiaman in it. At the beginning of a turn, the enemy used the undead uprising on this province, and the undead started a siege then and there.

So, I decided to send my hero to that province. I clicked end turn, and went to the province. I battled the undead and defeated them. BUT, here comes the problematic part. At this turn, the enemy had also send forth his Commander hero to accelerate the siege.

Normally, at least it was like that in Genesis, I would first battle the undead, and then the enemy army. But, after defeating the undead, the battle with the enemy did not initiate. Hero Dolls now sit on one another.

You can see it here: [url=http://tinypic.com/r/27yp7q/8 ]http://tinypic.com/r/27yp7q/8 [/url]

As you can see, my green cloaked Scout stays on top of red cloaked enemy commander.

Now I tried to leave the province to go to the other besieged outpost, but when the turn ends, my hero and the enemy commander stay in the same place and do not move.

I don't know if this is related to the new update, but this definitely seems like a bug to me. I'll load a previous autosave to try if I can explore that province while this bug is in place..

Edit: I loaded an earlier save. The enemy used the undead uprising on that province. But this time, I did not immediately send my hero and waited one more turn. Expectedly, the enemy Commander now joined the siege with the undead. After seeing this, I moved my hero to the province. First, beat the undead, and as the last undead fell, just before leaving the battleground, another window popped up and asked me to attack the Commander. This seems to be the workaround for this bug.. I hope this helps to others out there..
Post edited December 06, 2014 by Excolion
When the beta will be finished for this game? despairing :/