Posted February 05, 2013
What would you all say is the best setup to kill Minotaurs would be with the following limitations:
1) Hero Under Level 20 (so no good 2 hit spell/sac)
2) Creature no higher than Rank 2 (or possibly believable mercs/eggs)
3) Spell Rank 2, but 1 or 2 casts of higher ranking spells perhaps obtained via Scroll
The main problem I see about them is that they come even at lowest levels in groups of 4-6 so eventually their damn round attack can really hurt the Swordsmen even though they can stand upto the initial attacks because of good defense and Parry ability along with a Healer to partially help.
Mass Slow would really help before they are able to close with your forces and drain their stamina. This is always a spell I get before trying massive armies of Harp/Mants and other fast units.
1) Hero Under Level 20 (so no good 2 hit spell/sac)
2) Creature no higher than Rank 2 (or possibly believable mercs/eggs)
3) Spell Rank 2, but 1 or 2 casts of higher ranking spells perhaps obtained via Scroll
The main problem I see about them is that they come even at lowest levels in groups of 4-6 so eventually their damn round attack can really hurt the Swordsmen even though they can stand upto the initial attacks because of good defense and Parry ability along with a Healer to partially help.
Mass Slow would really help before they are able to close with your forces and drain their stamina. This is always a spell I get before trying massive armies of Harp/Mants and other fast units.