Crispin83: So in this shard, every dwarf and centaur region I take, revolts and gets unhappy after a few turns. What can I do to avoid this ? I don't seem to fully grasp how happiness works in this game.
Also, where can I find my karma and how does it work ?
Yeah, Karma is one of the least documented mechanics in the game. In a nutshell, "playing nice" when random events come up is the best way to shift your karma. Completing "good" quests can also move the needle significantly. Killing evil monsters (you can see their alignment from right-clicking on them) nudges karma a little one way, whereas killing good creatures nudges it a little the other way. Casting *some* evil spells (e.g., Raise Zombie) nudges you also. Documentation here is spotty--it's been a topic in other threads.
Over time, most populations will calm down--but it often takes putting down a couple revolts first. Some buildings also improve morale, once you unlock them. Once you have a temple built in your Castle, then building Pubs or Taverns in the provinces improves morale. Other structures do as well, but they tend to be further along in the game.
In terms of dealing with revolts when they happen: Garrisons can usually put down a revolt (although some garrison troops might die), and certain garrison creatures can slow down the development of unhappiness or even increase it (e.g., garrisoning a province with Brigands will make the people unhappy). You can get details by right-clicking on the garrison option when you're thinking about hiring them.
Hope that helps!