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I have a wizard hero level 20 now and the highest skill level I have is level 3. I would like to get Necromancy to level 4
or 5 and maybe a few others as well. Seems when I got to level 3 on my skills I never get the opportunity to raise them higher when I level up. So how do you get your skills up to level 5? Is it just random luck or the difficulty setting?
Well, now you need to state in which game you do this. Or post a screenshot.

But you can't get skills higher than 3 if you choses class other than pure mage.
Which specialization did you give the wizard when he reached level 10? If you chose anything other than Archmage, the character becomes a hybrid and begins to gain skills and traits from one of the other three classes. This gives him a much broader selection of abilities, but he never gets to achieve full mastery of any of them, as they cap at level 3 instead of level 5.
Thanks for the replies. I chose Necromancer at level 10. I didn't realize I needed to select the Magician at
level 10. Thanks again for the answer.
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dstick: Thanks for the replies. I chose Necromancer at level 10. I didn't realize I needed to select the Magician at
level 10. Thanks again for the answer.
Yes if you spliced your Wizard sadly your limited to level 3 of skills EXCEPT that the class specializations make up for them in the following ways.

Necromaner (10) and Master Necromancer (20) - If you spliced your Wizard with Scout the bonus ability you get is that it allows your Necromancy skill to act one level higher than what you have at level 10 and 2 levels higher at level 20 basically giving you access to Necromancy level 4/5.

Enchanter and Master Enchanter- If you spliced your Wizard with Commander then you automatically get a 3 turn duration increase at level 10 and 6 turns at level 20.

Battle Mage and WarWizard (Hello Richard Rahl) - Wizard to Warrior splice increases the Thaumaturgy skill basically and actually makes it better than what the pure Wiz can get. Increases your resistance by +2/4 at lvls 10/20 and also increases your Resistance Negation by 2/4 as well.

Mage and ArcMage - In addition to letting you get levels 4/5 of the skills you already have this gives an extra +2 spell power at lvl 10 and +4 at level 20 PLUS you are allowed to cast 2 spells a turn at level 20 as well (as long as your stamina and mana last). Thus the ArcMage can get a total of +10 spell power (+6 from skill and +4 from class bonus) in addition to any bonus's from gears.


Any other Terry Goodkind fans out there think that they nabbed the WarWizard title from the Sword of Truth series? I LOVED that series so anyone wants to msg me to chat about it we can. I have read the whole series plus the extra books he has done since.
Post edited April 19, 2013 by EvilLoynis
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EvilLoynis: as long as your stamina and mana last
wat? O.o
/jk