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Hi, I know what the skill levels do for the player, but what do they do for the AI players?

I wanted to have a variety of AI players in one game, each at a different strength, how should i do this?
This question / problem has been solved by DarrkPhoeniximage
It's pretty much exactly the same as what the different skill levels do for you, but in reverse order. Expert level is your baseline- no handicaps and no advantages. Raising the skill level of an AI from there would have the same effect as lowering the skill level for yourself, and vice versa.
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DarrkPhoenix: It's pretty much exactly the same as what the different skill levels do for you, but in reverse order. Expert level is your baseline- no handicaps and no advantages. Raising the skill level of an AI from there would have the same effect as lowering the skill level for yourself, and vice versa.
Thanks for that,