It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I am trying to understand how the final score is calculated. What do the following terms mean (I have attached a screenshot of the final victory screen for reference) -

1. Veteran units: Is it tied to rank of the unit or experience?

2. Heroes: Is the sum of levels of ALL heroes?

3. Personality: a function of karma?

If someone has an explanatory calculation algorithm, that would be very helpful!
Attachments:
Post edited April 18, 2013 by AverageBear
No posts in this topic were marked as the solution yet. If you can help, add your reply
Any help here? Especially for veteran units?
Don't take this answer as Gospel, because I haven't paid enough attention to the end scores to confirm anything. But I believe Veteran Units means every unit that has gained levels. It might even be a flat summation of all Unit levels, but I'm not sure if it's that simple.

Heroes is levels of ALL your heroes

Personality - no clue, but karma sounds right...
Veteran - tied to level(10+, different units need different exp for level, for example, elves gain exp slower than some T4 units) and medals. Not sure about undead, but I have seen that summoning high level undead before finishing shard doesn't improve that score. Maybe it will need to gain level after subduing. On the other hand, hiring 10+ level mercenary from tavern does improves score.

Personality - how consistent you was in your choices during random events. It is not a function of karma, because being Pure (evil) in campaign doesn't mean max score by default.
Post edited April 19, 2013 by Gremlion
Thanks Gremlion, Kazper.

Let me try to run a couple of games with a bit more attention to the state of my heroes and units at the end. I can't mark both of your answers as solutions, but will mark both as plus!