Posted December 18, 2012
Can someone help me here. in a recent Shard I unlocked the Deputy's House province improvement. It says: "Increases province income by 10% and decreases province corruption by 30%".
But when I built it in a Human/Plains province with exactly 40 income it increases (as expected) my total income by 4 gold. However, my loss to corruption also rose by 2, giving me a measly 2 income benefit from building it in my richest (non-demesne) province.
I realize that my corruption could be so high that even after a 30% reduction in the province it's 50%, but that would mean that for the building to be worth squat you'd need to build it in each and every (non-Centaur) province you own , because otherwise the corruption reduction doesn't matter at all in the larger picture, and the income increase is worth less than a tavern which is cheaper.
I'm not surprised to find that corruption is a global value, so getting eg. a high corruption goblin province will lose you gold from each and every other province you own, but the mechanic seems broken in this case, since even on an Average Shard like this corruption goes insanely high, and there are far too many provinces to build Deputy Houses in each and every one of them (at one building per turn). Any insights from anyone?
But when I built it in a Human/Plains province with exactly 40 income it increases (as expected) my total income by 4 gold. However, my loss to corruption also rose by 2, giving me a measly 2 income benefit from building it in my richest (non-demesne) province.
I realize that my corruption could be so high that even after a 30% reduction in the province it's 50%, but that would mean that for the building to be worth squat you'd need to build it in each and every (non-Centaur) province you own , because otherwise the corruption reduction doesn't matter at all in the larger picture, and the income increase is worth less than a tavern which is cheaper.
I'm not surprised to find that corruption is a global value, so getting eg. a high corruption goblin province will lose you gold from each and every other province you own, but the mechanic seems broken in this case, since even on an Average Shard like this corruption goes insanely high, and there are far too many provinces to build Deputy Houses in each and every one of them (at one building per turn). Any insights from anyone?